Results 1 to 13 of 13

Thread: Rules for intra kingdom hits

  1. #1
    Member
    Join Date
    Aug 2010
    Posts
    19

    Rules for intra kingdom hits

    I'm trying to find the rules for intra-KD hits. Can't find them in the guide nor on the forums. Anyone able to tell me the rules (modifiers on gains, losses, training/building credits) of to tell me where I can find them?

    Kind Regards, Nero

  2. #2
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    It's been a while since we had to kill an inactive but from the top of my head:
    - no size penalties for attack time
    - minimum of 18 acres taken away on raze and 20 acres on trad
    - 75-80% of land taken is burned and remove from the game
    - 4-5 intra hits will prevent a killed prov from respawning in the same kingdom
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  3. #3
    Post Fiend newatthis's Avatar
    Join Date
    Jun 2011
    Posts
    261
    what will happen if the intra-raze being done during war?

  4. #4
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Quote Originally Posted by newatthis View Post
    what will happen if the intra-raze being done during war?
    You probably mean during EoW CF, right?
    During war intra-kd hits used to count as hitting outside the war but that may have been fixed now.
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  5. #5
    Sir Postalot Ordray's Avatar
    Join Date
    Jul 2009
    Location
    South East, USA
    Posts
    3,170
    Nero isn't intending to kill off an inactive with it but to land drop someone. It's part of an experiment that he and I are planning :)
    Retired at one time but no longer retired.

  6. #6
    Veteran
    Join Date
    Jul 2008
    Location
    Michigan
    Posts
    637
    Land drops are lame :P

  7. #7
    Enthusiast pint's Avatar
    Join Date
    Jan 2009
    Location
    a cardboard box
    Posts
    404
    troop losses differ a lot on trads and razes. Can't recall anymore what one is the low troop losses on defending though.

  8. #8
    Sir Postalot Ordray's Avatar
    Join Date
    Jul 2009
    Location
    South East, USA
    Posts
    3,170
    Quote Originally Posted by Lead Pipe View Post
    Land drops are lame :P
    It's a fallback plan if we don't get enough outside hits to even out our growth.
    Retired at one time but no longer retired.

  9. #9
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Quote Originally Posted by Lead Pipe View Post
    Land drops are lame :P
    landdropping the entire kingdom is lame, landdropping a few attackers who grew too much during a war is smart.
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  10. #10
    Game Support Bishop's Avatar
    Join Date
    Jul 2008
    Posts
    21,332
    no, its lame - always was.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page | #tactics <-- click to join IRC|
    PM DavidC for test server access

  11. #11
    Sir Postalot Ordray's Avatar
    Join Date
    Jul 2009
    Location
    South East, USA
    Posts
    3,170
    Quote Originally Posted by Bishop View Post
    no, its lame - always was.
    It's smart to do, but it is kinda lame to have to do it by intra-kd hits which is why I said that this is a fallback plan. Preferably we'd get enough random hits/retals to drop us to our desired size or we'd have a friend from another KD hit them down, but if all else fails then there is intra-kd land dropping.

    I remember a discussion a while back, but I can't recall the details.
    You received credits, I believe it was spec/elite credits since acres are destroyed in intra-KD trads.
    Also, Bishop, you had said something about PK'ing and not respawning in the same KD if you had been hit with X# of intras. Do you remember how many those are? Is it 1 or more?
    Retired at one time but no longer retired.

  12. #12
    Forum Fanatic gergnub's Avatar
    Join Date
    Aug 2008
    Posts
    2,525
    4 or 5 intra hits and if you get killed, rk or pk, you wont spawn in the same kd.

  13. #13
    Forum Fanatic Darkz Azn's Avatar
    Join Date
    Nov 2008
    Location
    NYC | Sanctuary
    Posts
    2,266
    5 ... bounce included ...


    Odd of Absalom

    Beastblood is #oddplay


    ˙ppo ǝɹɐ noʎ
    #odd
    Odd is a three-edged sword.
    ( ͡? ͜ʖ ͡?)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •