Page 1 of 2 12 LastLast
Results 1 to 15 of 16

Thread: Next Age Suggestions!

  1. #1
    Mediator goodz's Avatar
    Join Date
    Sep 2008
    Location
    Canada
    Posts
    5,762

    Next Age Suggestions!

    Open up some A/T/M options!

    Give Halfer +7% pop
    Reduce Fae Penalty to -5% pop and give +1 off spec
    Give undead +30% to offensive Magic effectivness


    Dwarf is good
    Avian is good
    Elf is good
    Human is good

    Orc and Shep need something still tho
    My life is better then yours.

  2. #2
    News Correspondent
    Join Date
    Jul 2011
    Posts
    257
    Halfer doesn't need any changes, balanced as it is. Faery doesn't need changes either. No to 30% offensive magic efficiency for undead. That will make them overpowered as they have nightmares.

    Avian needs some work, losing fog immunity because of removal of fog needs to be compensated.

    Don't understand why did dwarf get quick feet.

    Fix autofail of human spells and make it only -20% magic efficiency without autofail

    Orcs need some nerfing, gains bonus + cleric + elite creds is obviously overpowered
    - instead of elite creds, give them free drafting
    - nerf the gains bonus slightly 15% would be good, i dislike seeing no sci orcs grab 15.6% of my land



    Elf is great at the moment, just put the inherited mystic bonus back to mystic.



    ----------------------------------------

    Cleric obviously needs some nerfing, permanent animate dead, additional general and free 33% hospitals is obviously broke
    -nerf it to double hospitals benefit
    -no extra general (makes no sense for a priest having an extra general)
    -permanent animate dead is fine


    tactician
    - +1 extra general is perfect here (goes with the name)
    ----------------------------------------

    NB needs some buffing, plague needs to be cured easier and not ridiculously hard with bad luck people dumping all their mana into curing plague

    Vermin needs a buff, its retarded now
    -----------------------------------------

  3. #3
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Orcs are overpowered. They don't need a boost.
    Faeries were intended as T/M. From the start the intention was to make them bad as attackers. Your suggestion to boost them is horrible. They would need a very heavy nerf to justify the boost you want them to have.
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  4. #4
    Forum Addict scorpio86's Avatar
    Join Date
    Oct 2011
    Location
    Earth
    Posts
    1,310
    I don't see how or why Faery would have +1 for their Magicians, i think for the next Age perhaps Fog should see a return. I am not sure why the spell was removed in the first place as it was very useful and had a good character to it.

    I have many thoughts and suggestions for the game, yet i am rather noob and i am still trying to learn the game as it is now.
    LIVE LONG AND PROSPER

  5. #5
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Quote Originally Posted by scorpio86 View Post
    i think for the next Age perhaps Fog should see a return
    Not gonna happen. Fog was removed because it interferes with people's playing schedules and because there's no way around it unless you have relations. This makes Fog a very strong deterrent to random hits. This is both why people love and it and hate it.
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  6. #6
    Forum Addict scorpio86's Avatar
    Join Date
    Oct 2011
    Location
    Earth
    Posts
    1,310
    So it is like razing in war time - in that it was taken away for being too effective?

    I have high hopes for Age 53.
    LIVE LONG AND PROSPER

  7. #7
    News Correspondent peteyb22's Avatar
    Join Date
    Apr 2009
    Location
    Still here
    Posts
    975
    No it was taken away for interfering with people's playing schedules.
    - "He's kinda awesome..."

  8. #8
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    Imo...

    Elf
    Bonuses:
    * + 2 mana per tick in war
    * Defensive Specialist Strength +1
    * +30% damage on instant offensive spells.

    Penalty:
    * No access to Dungeons

    Other Information:
    * Offensive Specialist: Rangers (5/0)
    * Defensive Specialist: Archers (0/6)
    * Elite Unit: Elf Lord (7/3, $700, 6 nw)
    * Spellbook: Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Reflect Magic, Mage's Fury

    Faery - no change
    Bonuses:
    * + 50% magic effectivness
    * + 1 stealth per tick

    Penalty:
    * - 1 Off Spec
    * -5% Population


    Other Information:
    * Offensive Specialist: Magicians (4/0)
    * Defensive Specialist: Druids (0/5)
    * Elite Unit: Beastmasters (4/8, $900, 7.0 nw)
    * Spellbook: All spells

    The Merchant
    * +30% Income
    * -25% Money Losses on Plunder Attacks
    * Banks are twice as effective (subject to DBE)
    (Lost Immunity to income penalties)

    The Shepherd
    * Land generates 4 bushels of food per acre daily
    * Immune to Droughts, Storms,the Plague (Lost Dragon)
    * -30% Explore time and costs
    * -30% Building Construction Time and costs
    * +5% Population

    The Mystic
    * Meteor Showers spell
    * All Guilds and Towers are twice as effective
    * +30% Spell Duration (For Duration Spells Only)
    * Massacres Capture Wizards

    Other Changes:
    Hostile Meter Throttling: Start at 50 points

  9. #9
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Palem, giving Fae both more pop and better leets is a bit too much
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  10. #10
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    I'm biased ;p

  11. #11
    I like to post Landro's Avatar
    Join Date
    Feb 2010
    Location
    Netherlands
    Posts
    3,616
    Quote Originally Posted by Palem View Post
    I'm biased ;p
    Why don't to check my suggestion for Fae?
    http://forums.utopia-game.com/showth...80-Suggestions
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  12. #12
    News Correspondent peteyb22's Avatar
    Join Date
    Apr 2009
    Location
    Still here
    Posts
    975
    Palem, didn't you complain when I suggested -1 ospec for faeries?
    - "He's kinda awesome..."

  13. #13
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    Iirc, you wanted -1 offspec and -10% Pop.

  14. #14
    Enthusiast
    Join Date
    Nov 2008
    Location
    Finland
    Posts
    432
    Hostile points should start decay after 24 hours and not on 1st like its now.

  15. #15
    Mediator goodz's Avatar
    Join Date
    Sep 2008
    Location
    Canada
    Posts
    5,762
    a/t/m is the most ftw fun time tho, and that is why I want fae with the +1 off spec. The one palem posted was uber broken. NW efficency is wrong on the elite. The 8 point elite and 5% reduced pop will give them insane income as a turtler.

    Perhaps we change them to -5% pop -10% income and +1 off spec :D

    Avian imo is probably still a top 2 race sitting with dwarf. Halfer is ok but not good enough to be core.. just support, which is meh. Orcs I haven't seen doing all that great this age so not sure why so many say they are overpowerd. They are good but I don't think OP
    My life is better then yours.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •