View Poll Results: Which is of these is the best Attacker?

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  • Avians

    15 31.91%
  • Dwarves

    3 6.38%
  • Humans

    3 6.38%
  • Orcs

    14 29.79%
  • Undead

    12 25.53%
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Thread: Which of these is the best A

  1. #16
    Post Demon
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    For raw OPA, undead takes the cake due to having a trainable 9-point elite and not needing farms, thus freeing land for buildings you actually want. They also have immunity to ambush, plague immunity and spreading, and a/m potential. The weakness I see is not just the science penalty, but that combined with the cost of training elites diverting even more money from science.
    Orcs are easier to set up economically than undeads and have a similar but cheaper army, but -10 BE is a harsh penalty... probably harder to deal with than -20% science. Still good at what they do and a decent choice for heavy attackers that want to use science and have power.
    Avians are going to be the all-around best choice for pure attacking due to their attack time and lack of any strong economic penalty, even though their army is only 7/6. Their gains penalty only means that they're about even with orcs for damage inflicted, not accounting for the offense of orcs allowing for more double-taps or hitting of highly defended provinces. Of course it's also possible to forgo barracks, such that avian has the same attack times as other provinces but with more other stuff to make up for it. It can be played with in more ways than just attacking faster...
    Dwarves are just as they've been - good at getting and staying big, with easy economic bonuses that work even if your peasants get fireballed. They have more utility as cows and economic provinces, but can work in war.
    Humans are similiar to what they are now, not the strongest attacker but with lots of money and a strong enough army to stand up to the orcs and undead. Their penalties don't matter for much for an attacker, as -20% magic effectiveness won't change the ability of a/ms or t/ms to fireball you to nothing, nor does it matter when casting on a heavily massacred target. I've known humans to pull of some maging despite the penalty against non-massacred targets, though it's necessarily limited to the easy ops. The only heavy attacking race that can make a/t work very effectively.

    Then there are the Elves that can only fill a very specialized role in the kingdom and kinda suck when all is said and done...

    Halfers' weak armies make them poor attackers no matter how they're played, though they're not as bad as some people think due to the extra population. Alot of people are going to think, "durrr, I should use ospecs and keep a static elite defense because it's more nw efficient!"... this is going to be their downfall, and more likely the halfer is going to have to use their elites on offense, especially when they can hit provinces with low defenses. If they're played smart they can do alright... they're pretty much obligated to play a/t with strong TPA. Certainly not a race I'd want as the majority of my kingdom, but having a few halfer/rogues or halfer/warriors is still viable.

  2. #17
    Post Fiend
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    ^ Actually, as far as pure OPA goes Orc beats Undead due to higher science + Fanaticism (assuming both provinces aim for equal mod WPA / TPA / DPA / OPA). Orcs also have better nw efficiency.

    The big advantage of Undead isn't military, (Orcs just do that better), it's the no offensive losses + Plague being so powerful for chains and relentless attacks.

    As for Halfer, you'll need to run a pure Elite defense, with a half offspec, half elite offense for flexibility. There's no real point of running a full elite offense, half should be sufficient to turtle and your nw will be at a more optimal level.
    Last edited by Sadliar; 01-02-2012 at 14:50.

  3. #18
    Sir Postalot Ordray's Avatar
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    Quote Originally Posted by Sadliar View Post
    ^ Actually, as far as pure OPA goes Orc beats Undead due to higher science + Fanaticism (assuming both provinces aim for equal mod WPA / TPA / DPA / OPA). Orcs also have better nw efficiency.

    The big advantage of Undead isn't military, (Orcs just do that better), it's the no offensive losses + Plague being so powerful for chains and relentless attacks.

    As for Halfer, you'll need to run a pure Elite defense, with a half offspec, half elite offense for flexibility. There's no real point of running a full elite offense, half should be sufficient to turtle and your nw will be at a more optimal level.
    Actually, now UD does that better than Orc. UD can train now, so the old barrier doesn't really exist. Sure, they're uber expensive, but you also convert them for free from specs on trads. Orc has a -10% BE which is a huge penalty on their economy.
    Retired at one time but no longer retired.

  4. #19
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    Why the poll does not have halfling as an option? :/

    I think halfling and avian are the best choices for next age as attackers.
    The halfling can start as a pretty strong little attacker right oop with the 2/2 on their soldiers and casting aggression which will lead to a 3/1.
    Plus only paying $500 per elite, is very affordable. :)

    Avians are just awesome because they can attack rather fast, plus their penalty can be easily fix later on with some science on military. ^_^ Avian/tactician will be almost half the time per regular attack ... in war around 7.6 hrs prior to rax. So, it be very nifty if you can keep up with it. ^_^
    Last edited by Dj_Bluesie; 04-02-2012 at 08:33.

  5. #20
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    Anyone know how aggression will stack with the halfers 2/2 soldier

  6. #21
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    Quote Originally Posted by TerricK View Post
    Anyone know how aggression will stack with the halfers 2/2 soldier
    3/1

  7. #22
    Regular Shadowquizzy's Avatar
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    Quote Originally Posted by Dj_Bluesie View Post
    Why the poll does not have halfling as an option? :/

    I think halfling and avian are the best choices for next age as attackers.
    The halfling can start as a pretty strong little attacker right oop with the 2/2 on their soldiers and casting aggression which will lead to a 3/1.
    Plus only paying $500 per elite, is very affordable. :)

    Avians are just awesome because they can attack rather fast, plus their penalty can be easily fix later on with some science on military. ^_^ Avian/tactician will be almost half the time per regular attack ... in war around 7.6 hrs prior to rax. So, it be very nifty if you can keep up with it. ^_^
    interesting

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