Originally Posted by
nooblet
a/m isn't going to be great when fae is so much better for magic ops. Have fun getting massacred.
Well, elves aren't all that bad, but they have the combination of having no speed boost and not a particularly strong military, and no economic bonus. Playing as Mystic only exacerbates these weaknesses compared to the pure attackers.
Point is that they're not going to do both roles particularly well, so you have a choice.
Play a heavy attacker with some nice anti-t/m spells and the potential to unload fireballs on targets with weakened t/m defenses, or
Play a Mystic, and accept having a much weaker military. You'll probably have to skimp on barracks and suffer from really slow attack times, but doing so frees up land for towers. You will need lots. Llike halfer, this strategy basically relies on being less of a threat than your heavy attacker allies. Any strategy that revolves around sucking more than your kingdom isn't very good, but so long as you're left alone you can make the most of your bonuses.
Outside of war, the only things Elves have is the dspec, which avians do better. The lack of out of war bonuses is very problematic as it's just harder to build up your province, while most other races' bonuses work just as well in war as outside of it and are often better than yours.
I guess they're better than dwarves and halflings, I'll give them that.