Originally Posted by
Regary
1-How important are stables? I realize they give offense, but I run an almost all-elite army and want to know just how much these stables add to my offense, if they are worth it? If not, I would dearly love to sink those stables into barracks.
2-SHOULD I be running an all elite army, or should I also have normal offense specs?
3- I have seen info on building efficiency. What percentage should I start worrying? Is 70% safe? What about 60%? What happens if my building efficiency goes to low? I really don't understand the concept of building efficiency at all - not certain what precisely it means.
4- Here is my very first building strat I made up. Please please please tell me what you think, if Im missing something, should change something, etc.
10% Homes
5% Farms (Not much, but I figure with science and stealing foods I should make it ok)
15% Banks
10% Training Grounds
5% Armories (I know this will hit my pocketbook a bit, but I am a merchant and I think I can cover it)
25% Barracks
10% Hospitals
5% Guilds
5% Towers
10% Watchtowers
Updated strat based on feedback so far:
10% Homes
7% Farms (Not much, but I figure with science and stealing foods I should make it ok)
15% Banks
20% Training Grounds
20% Barracks
10% Hospitals
5% Guilds
5% Towers
8% Watchtowers
Thanks in advance for taking the time to read and answer this! I promise it is very much appreciated.