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Thread: Dwarf, and what personality to Suit

  1. #16
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    You're not including DBE

    20*1.05*.8*1.5= 25.2

  2. #17
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    Ok, I see. I had a misunderstanding of DBE. I just came back to the game, and when I used to play, there was no Building Efficiency at all.

  3. #18
    Forum Fanatic Darkz Azn's Avatar
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    tact ...


    Odd of Absalom

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  4. #19
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    Tact---> Rotate buildings super fast with credits being used to raze, and free construction. -attack time and qf and + be on rax/tg's compounds. Less gc and sci means it can't grow fast though. It's just a hitter.

    Sage----> be+qf+sci bonus= nice eoa prov for those inclined.

    Merch---> be+gc compounds on banks to whore and you can hit and have some tank ability.
    Last edited by makeo; 06-05-2012 at 12:50.

  5. #20
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    sage if 2 hits a day
    tact if 3 hits a day

  6. #21
    Forum Fanatic Darkz Azn's Avatar
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    odd people ... stop pretending to know how to whore ... you can whore with any setup ... dwarf/merch has no match to the growth speed of dwarf/tact ... growth = gc


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  7. #22
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    cleric

  8. #23
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    Sage is the most overrated pos personality in the game. You cant crown, u lose all ur wars early game, and ppl just avoid warring you late round.

    Go merchant, tact, or warrior, or mystic, anything is better than sage.
    Last edited by KuhaN; 08-05-2012 at 05:49.
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  9. #24
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    Quote Originally Posted by Darkz Azn View Post
    odd people ... dwarf/merch has no match to the growth speed of dwarf/tact ...
    Azn teach me more on dwarf/tact vs dwarf/merch I'm deciding on which to choose, although I'm already leaning towards dwarf/tact as an attacker
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  10. #25
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    At what point do you think libraries become an effective use of land on a Dwarf Sage?

  11. #26
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    500 bpa
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  12. #27
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    I don't think its changed any. 800bpa for sages and 1k bpa for non sages. With increased science effectiveness from sages, you might be able to drop it down to about 750bpa before you kick in libraries.

    Edit: Bishop beat me to it and apparently my numbers are wrong lol (going off of previous threads on the same discussion)

  13. #28
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    Depends how you allocate it though Demascus. 500 bpa assumes you stacked pop, alc and be.
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  14. #29
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    Makes sense. As long as you have 500 within those 3 (distributed smartly), libraries are worthwhile and anything extra is bonus. Jackpot.

  15. #30
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    Quote Originally Posted by makeo View Post
    Tact---> Rotate buildings super fast with credits being used to raze, and free construction. -attack time and qf and + be on rax/tg's compounds. Less gc and sci means it can't grow fast though. It's just a hitter.

    Sage----> be+qf+sci bonus= nice eoa prov for those inclined.

    Merch---> be+gc compounds on banks to whore and you can hit and have some tank ability.
    Strange, Dwarf with QF + 25% into barracks can hit 3x a day too. So Tactician is not definately needed for that. If Sage the odds get even better!

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