Originally Posted by
Ethan
- attack time is either a *huge* deal, or a non-issue entirely. This age, for example, I was halfer and so had QF. Which gave me a natural 11.52 hour attack time in war. Since I can normally only manage 2x a day... *more* attack time bonus was worthless. When I needed a bit of attack time to "roll back" faster, I just build 5% rax.
On the other hand... doing 5/48 instead of 4/48 is like +25% gains, *and* might disrupt ambush etc. So if you can hit those logins, that is pretty major. The econ buff is fairly major as well. Also note, the +15% OME is *additive*, so if you are packing 125% OME naturally, that's only *1.12 MO, not *1.15 as you'd think.
All that said: +offense, and more +offense (general), and 5x taps if chained/finishing. Any attacker with warrior is doing well. If -attack time doesn't help, warrior is probably best. (Cleric is a serious option, but harder to use well.)