Results 1 to 5 of 5

Thread: about BE

  1. #1
    Veteran
    Join Date
    May 2010
    Posts
    626

    about BE

    as science over rules BE gets up faster than population. so I was curious when its over 100% BE what type of buildings does it affect?

    I have always been curious if pumping sci into BE would be more useful to up the BE%

    the reason I ask is because I am a sage and very curious about it.... any pointers would be greatly appreciated on this

    what I mean by affecting buildings would be TG/barracks, hospitals, schools etc... even banks?

  2. #2
    Post Fiend
    Join Date
    Jan 2012
    Posts
    110
    Pumping science into BE% is worthwhile, sure. But generally 80% BE during war is acceptable, anyone going above 100% in war is running really low draft and probably not being very useful.

    But it is not as worthwhile as population science - which affects more things than just your BE%. Allows you to run higher draft for example. Also a big help when you get chained.

    As far as I know every building is affected by BE% except libraries (only affected by DBE).

    In general I would pump BE science last, and not as much as the other sciences.

  3. #3
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    Capacity buildings aren't affected by BE.

  4. #4
    Veteran
    Join Date
    May 2010
    Posts
    626
    Thanks im just asking because im running a sage attacker (and just for proven I have +7% BE and 6% pop already, and my draft is up to 63% i maintain between 80-90% BE) currently

  5. #5
    Post Demon
    Join Date
    Mar 2009
    Location
    noobtopia
    Posts
    1,836
    All buildings except capacity buildings are affected by higher BE.
    % buildings can never attain more than 25 * modifier effectiveness (i.e., guardstations cannot have more than -50% gains). Higher BE does not exceed this cap, so a building maxes out at less than 50%. <100% BE can never reach this cap for obvious reasons. A few buildings have lower caps.
    Flat rate buildings have no cap on how effective they can be.
    Libraries are unaffected by BE to prevent a circular reference issue with BE science and libraries, which would make libraries stupid-good at high BE and useless at low BE.

    On the value of BE science, and BE in general - It depends on how much you're relying on buildings to make your province work. High tools science is best when combined with stuff like barracks and guardstations which have effects that can't be replicated by anything else. Banks and the economy buildings, and income in general, get little from tools science.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •