...christ...
Gaining pop back is not a bonus. It's the removal of a penalty. But let's look at the negatives they got...
1st: -10% Pop. Biggest penalty in the game.
2nd: -2 offspec. Second biggest penalty in the game.
There's not one bit of argument in there worth responding to. Top kds are the ones that make faeries look good because they're capable of using them properly. The "big and strong" ghetto faeries are the ones that are able to get knocked down and killed because they don't know what they're doing.May I ask where did you obtained the proofs that Faeries are unplayable? Have a look at all the kd pages, I can't see any of their Faeries are dead? No one been razed to 100 acres? No, almost all the Faeries in the kds are big and strong, high in honour somemore. Every Faeries in the average kds are big and strong. Flip the kd page and you can find a tons of them. So which exactly is the kind of kds are left to be said, that the Faeries are unplayable. Its only top kds isnt it?
You have to understand, top kds wars are all extreme. They are called top kds, thats because they are formed by top players. Every online games will have these kind of players, top 10 ranked, elites players that is. Imagine when all the top players gather in a place and fight a war, how can that be simply judged as the Faeries are weak and unplayable? Extreme wars, makes extreme cases, that's all it takes.
They don't have a population bonus. The rest of them are required to be an efficient TM race.You see, all bonuses
- Wpa
- Tpa
- Spell Damage
- Thieve Damage
- Population
- Highest Defence
- All racial spells
All already included in one single race, Faery. The only thing left is what? Just offence, what else more? So can it be assumed, that you might want to give them highest offence the next age?
Makes them easier to overpop? Strong in Opa? LOL get outta here, please.Elf is strong at magic, but he is vulnerable in thievery. It is the NM spells that makes it imbalance.
Halfing is strong at thievery, but he is vulnerable in magic.
The other attacker races like Avians, Dwarfs, Orcs, Undeads and Humans are strong in attacking or income, but they are vulnerable in both magic and thievery.
While the last time Faery are strong in defence, Wpa, and Opa, but they are vulnerable in population, which make them easier to be overpopulated.
Halflings, Elves, Orcs, Undeads, and Dwarves, and Avians...and maybe humans?May I ask that, what is the vulnerability of Faeries for this age? What can a -3 General make this race vulnerable, from which sides?
-3 generals means when you a chain a faery, it can't quad tap provs that your kd has already chained and are sitting on little/no defense. It can only make one hit.
Then play it and stfu already.No, nothing at all. This race has totally no vulnerabilities this age. They just can't make more than one hit, thats all. Everyone can see that easily.
Spoiler alert: Odds are you're going to fail because you don't have the faintest idea of what you're talking about.
But let's look at the vulnerabilities of the other races, shall we?
Avians - Yep, those are some vulnerabilities.
Dwarves - Do you use Accellerated buildings? I know I don't. +food consumption isn't even a big deal. They don't have any real vulnerabilities. THEY'RE OVERPOWERD!?!?!?!?!?!?!
Elves - THEY DON'T HAVE ANY VULNERABILITIES!!!!!!!!!!! THEY'RE OVERPOWERD!?!?!?!?!?!?!
Halflings - -15% BR? One cast of L&P and they've already turned that into a bonus! THEY'RE OVERPOWERD!?!?!?!?!?!?!
Humans - THEY DON'T HAVE ANY VULNERABILITIES!!!!!!!!!!! THEY'RE OVERPOWERD!?!?!?!?!?!?!
Orcs - They aren't designed to use TM ops, so TM bonuses don't matter just like -3 generals don't matter for Faery. THEY'RE OVERPOWERD!?!?!?!?!?!?!
Undead - -Sci eff? That's a bit rough if you're in a competitive kd, but hey, 90% of the time THEY'RE OVERPOWERD!?!?!?!?!?!?!
Are you seeing a pattern in your logic?
Elves and Halfers are built for hybrid roles. They can build and use a workable offense. Faeries are explicitly handicapped into the TM role with no viable alternative. You can't run an a/t faery, or an a/m faery. My views on the imbalance between attacking and TMing are VERY clear. Attacking>TM'ing in every aspect of the game. Want to kill someone's def? Attack them. Want to take down someone's econ? Attack them. Want to take their land? Attack them. Want to take their money? Attack them. The game allows this to happen so do it.Full defence Elfs existed in the game. Full defence Halflings also existed in the game. They are also full t/ms that can be also brought down by a 130 Opa Orc. They also can't stop the Orcs from keep on attacking, like you said. But that doesn't seems to bother you anyway. Its only Faery that you are paying an attention to. Come on... even a kid can know you are favouring the race.
Now please just leave me alone and stop responding to me. It's not the least bit fun or entertaining for me anymore.
At least you admiited Honor is a major issue. The rest of your post is entirely misguided and ill-informed. If you think there's no need/benefit of attacking a race that can't attack you back, then you're doing it wrong.