I feel like the real reason you need so many of them is because you really only have half of your land built at any time.
I feel like the real reason you need so many of them is because you really only have half of your land built at any time.
Last edited by lastunicorn; 06-09-2012 at 02:38. Reason: Ninja'd
@ p0tentialdang3r
Best Build for Undead/Tactician
I am looking for information on what the best build would be for an Undead/Tactician in times of war and out of war... My current build didn't really seem to benefit me during my kingdoms first war and I haven't played this game in 5+ years so any help would be appreciated. My current build is below. My banks are so high because I figured you would always need gc.
1. Homes: 84 (9.9%)
2. Banks: 168 (19.9%)
3. Training Grounds: 60 (7.1%)
4. Armouries: 68 (8.0%)
5. Barracks: 77 (9.1%)
6. Forts: 50 (5.9%)
7. Guard Stations: 42 (5.0%)
8. Guilds: 86 (10.2%)
9. Towers: 75 (8.9%)
10. Thieves' Dens: 42 (5.0%)
11. Watch Towers: 42 (5.0%)
12. Stables: 42 (5.0%)
Again any help would be appreciated. Thank you in advance.
Undead tactician this strategy is totally crap. No offence. Having multiple buildings is never good, better to focus your buildings. At least 10%. No idea why you have thieves dens when undead only have basic intel. Just run 2 tpa no TD. No armories, no forts and no thieves dens! undead tactician want to get chained down to make use of their fast attack times and high off. Also 20% bank way too much.. Undead tactician is heavy attacker you only need enough money to pay your military on 200% wages (10% is usually more than enough.) here is a basic build strat my kingdom is running for undead/tact.. This is a WAR STRAT
Homes 10%
Banks 10%
TG 20%
Rax 15%
Guard Station 10%
Hospital 5%
Guilds 10%
Towers 5%
Watchtower 10%
I build 15% stables and once i am at max capacity for my war horse i raze the stables cause i can keep my army in/ army out and only lose war horses when i attack. Also running 2 tpa or close to it.
This is a basic build strat and you will want to modify it according to your kingdom. Guard Station and Hospitals will help out a lot if you are one of the bigger attackers in your kingdom and plan on getting chained within the first couple days of war. 10% Homes will give you a boost if you get chained down and need more pezzies.
UD tact...don't sweat your build so much. Acres are going to go back and forth a lot. Your main focus should be on your army! Your build structure changes based on what your army needs. ...army needs to grow, armories. Army is filled up, need more Fire power, TG's. Need a quick return time? Rax! Getting chained and need to hold onto troops? Homes! Leave plenty of incoming acres unbuilt during war unless you get chained. send out the food you grow to TM's or th bank to keep your TB positive.
I think banks in war not armories.
I think this is really bad advice. All land in progress provides 25 pop space, and if they are in progress while you are being chained your built land will get taken at a disproportionately fast rate.
You are never going to send enough food to compare to solider and gc aid.
welp.
Necro'd an 18 month old thread.
- zilyana -- Future Owner of the coveted Nubhat -- Screw-Up Extroadinaire -
No HOMES
The Jerks.
Homes Homes Homes Homes Homes
Hoooooooooooooooooooooooooomes
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