Due to few big attackers in my prov, I am having to convert to an A/m and coming into war I was hoping to get your advice on this build strat. First Ill post my stats, then the planned changes.
Personality & Race: The Mystic, Elf
Land: 1,615 Acres
Money: 313,876gc (42,710gc daily income)
Food: 74,080 bushels
Runes: 62,086 runes
Population: 42,609 citizens (26.38 per Acre)
Peasants: 14,119 (80% Building Efficiency)
Trade Balance: -122,387gc (0% tax rate)
Military Eff. with Stance: 125.16% off. / 124.03% def.
Soldiers: 0 (59.4% estimated draft rate)
Rangers: 0
Archers: 8,082 (50,120 defense)
Elf Lords: 14,234 (89,079 offense / 52,963 defense)
War-Horses: 0
Prisoners: 0
Total Modified Offense: 89,079 (55.16 per Acre)
Practical (80% elites): 71,262 (44.13 per Acre)
Total Modified Defense: 103,083 (63.83 per Acre)
Practical (20% elites): 60,713 (37.59 per Acre)
Thieves: 3,003 (1.86 per Acre / 100% Stealth)
Wizards: 3,171 (1.96 per Acre / 100% Mana)
sciences
Alchemy 79,990 49.529 +9.9% Income
Tools 14,795 9.161 +3.0% Building Effectiveness
Housing 56,217 34.809 +3.8% Population Limits
Food 89,655 55.514 +59.6% Food Production
Military 42,024 26.021 +7.1% Gains in Combat
Crime 0 0 +0.0% Thievery Effectiveness
Channeling 43,801 27.121 +31.2% Magic Effectiveness & Rune Production
current
1. Homes: 61 (3.8%)
2. Farms: 93 (5.8%)
3. Banks: 329 (20.4%)
4. Training Grounds: 247 (15.3%)
5. Armouries: 283 (17.5%)
6. Forts: 264 (16.3%)
7. Guilds: 109 (6.7%)
8. Towers: 64 (4%)
9. Watch Towers: 160 (9.9%)
planned
7% farms
10% banks
15% TG
12% forts
10% GS
10% hosp
10% guilds
8% towers
10% WT
8% stables
This is the best I can think of, an amalgamation of strats I've seen. Do I want to go all in forts or GS, not mix? stables or dungeons? zero homes? should I have rax? Lower my towers? Really could use advice on this stuff. Not sure what to do for war-time.