Whats the most annoying thing an attacker can do to a thief/mage? other than simply take your land. For instance what difficulties may a thief/mage encounter when messing with a heavy attacker?
--------------------------->
Orc Tactician
Whats the most annoying thing an attacker can do to a thief/mage? other than simply take your land. For instance what difficulties may a thief/mage encounter when messing with a heavy attacker?
--------------------------->
Orc Tactician
Reflect magic? Chaining is the only thing I can think of.
It depends on what race/personality combo the T/M is as you can annoy different ones with different tactics. I will use Mystic and Rogue as an example as these have two different methods to annoy.
Against Mystic have Reflect Magic up and if Meteor Showers gets reflected on them it will annoy the hell out of the T/M.
Against Rogue if they constantly use Propaganda and drop their BE down to lets say 80% BE from 100% BE then hold off on sending a dragon until they lose the extra troops. This will annoy the T/M and force them to utilize other tactics or overpopulate themselves to where they can't use thievery if they continue.
T/Ms apparently = black sheep of Utopia.
I like having the kingdom's heavy attackers use spare runes to cast lightning strike on the mystics. It might fail a good amount, but just one landing can get rid of alot of runes.
A sudden lightning storm struck our towers and destroyed 1,630,816 runes!
kinda like that you mean ;)
massacres. lots of massacres.
Player History
-Returned in Age 55: "Happy Grasslands" Undead Cleric in WE KC (M)
-Age 56: "Cortez the Killer" Elf Mystic in WE KC (M)
-Age 57 1st Half: "KC March of the Penguins" Avian Warrior in WE KC (M)
-Age 57 2nd Half: "Granny Smith" Halfling Rogue in TFC
-Age 58: "A Horse With No Name - America" Halfling Rogue in HRS Partial (S)
-Age 59 1st Half: "Birthday Cake Remix" Avian Cleric in HRS
-Age 59 2nd Half: "Birthday Cake Remix" Avian Cleric in AC (S)
-Age 60 1st Half: "Beaver" Elf Mystic in AC (M)
-Age 60 2nd Half: "I don t want" Undead Tactician in Allstars
-Age 61: "trizzle my wizzle" Undead Tactician in Allstars
-Age 62: "Tras19 is amazed by midgets" Dwarf Sage in Beastblood (CROWN x 2)
-Age 63 yr 1-12: "To learn his Elfabet" Avian Merchant in Beastblood
-Age 63 yr 12-14: "Thanks for the death Flogger" Orc Tactician in Beastblood
-Age 64 yr 1-6: "Lust and Thrust" Halfling Rogue in PewPew
-Age 65: "back yet again" Elf Merchant in Old Skool (M)
-Return again in Age 67: "Whimsyton" Elf Merchant in the ghetto
-Age 68 1st Half: "This Girl is on Shire" Halfling Rogue in The Shirish Mafia (M)
-Return Yet Again in Age 76 2nd Half: "Happy Grasslands" Dark Elf Paladin in BOL
-Age 77: "?" Human Sage in ? (M)
Noteworthy Achievments
*** Age 62: Books of War ... KD Land Crown and KD NW Crown Winner with Beastblood ***
*** Was a member of The Faery Circle, yet have never played Faery ***
*** Have never had a province die except once when I let Flogger province sit me for 24 hours in a war ***
against stupid t/ms, keep retraining **** and do everything to screw up their econ damage. bad t/ms think purely in offensive terms, good t/ms know that econ wins wars.
also if you're fighting significant rogues, keep up patriotism. unless fireballed, you'd probably want pat up anyway. magic shield, and of course RM + CS are givens as well. IA is also good to have if training a lot during war, and even without that the little bit of extra cash is useful.
mostly though, the best situation is to be in a position where your t/ms can op their t/ms, and suck up a huge fail rate.
Even against Rogues, 15%+ watch towers are enough to frustrate them even a little bit. They may still do the damage, but they'll waste extra stealth.
WT are especially annoying for a rogue -.- a building that is specifically designed to counter their personality? yeah okay sign me up
against a non rogue you can put up a reasonable TPA and just defend with that, but an experienced rogue will eat through any defensive TPA you could ever consider, just because mods for offense greater exceed defensive mods.... that is unless you play halfling with TD's as some thing other than an a/T (/me stares at kees)
Last edited by crease; 21-01-2013 at 22:49.
- zilyana -- Future Owner of the coveted Nubhat -- Screw-Up Extroadinaire -
There are currently 1 users browsing this thread. (0 members and 1 guests)