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Thread: Virtual Kingdom ~ Mirror of Truth

  1. #46
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    I'd say this virtual kingdom is set up more like a Chevy Caprice Impala: cop engine, cop suspension, big trunk, comfy but still fun.

    Though much criticism is understood regarding my undead cleric build, it must also be evaluated from a " feel " players perspective and a team aspect role-player. Thus:
    Banks 15%
    Rax 15%
    GS 20%
    Hospitals 15%
    Guilds 13%
    Towers 7%
    WT 15%
    the expectation of volume engagement and off-NW conflicts are my main premise for this horrific strat. The telling damage is in the hands of tacticians and warriors. This workaday build is for the trenches.
    Last edited by StratOcastle; 18-08-2013 at 17:15.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
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  2. #47
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    It's hard to know what the top is actually up to till we have a gem drop in our lap like Havoc vs PyroManiacs. The description portrayed by the war kingdom gives us the best calibration one could ask. So my point of interest; this virtual kingdom strat doesn't extenuate the dominating goals of Havoc. It would although be interesting to see their refined development skills at work in this strat. Bemoan the inclusion of undead, but also look to flogger(BB)dragging along the elves. It comes down to players, but the tried and true science pumped Havoc strat would be ideal, simply modified for inclusion. For me it'd be worth a visit. Ymmv
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  3. #48
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    In reading through the BB vs Havoc thread I was left with the impression Zauper had projected one chess move further than flogger. How does this concern a virtual kingdom strat? Basically I'm rationalizing that Havoc science is overbore(not overboard) and by relaxing that strat into a versatile yet purpose built core could pay dividends in the haphazard world of anti-abs. In reloading it's that happy medium like a .270 Winchester with 150 grain boat tail and a powder I can't recall. Others would relate this to all-wheel-drive in cars.
    There's a very good chance I could be wrong. The premise being you may lower your power, but increase your effectiveness. This in RL: effectiveness trumps efficiency. It's hard to know the balance point, but this 3 every persona, 3 every race offers just that
    even if it seems lowbrow.
    So..I can see Zauper devising uses for extreme speed, the gambit of plague, outrageous
    gain capability, faster training, concentrated spell use and synergize these cohesively. Sure
    there'd be conservation due to less of what he's use to, but the invitation to war would be
    reason to pause if I read my IQs correctly. No offense to so many far more gifted than
    me(I, myself(?)) lol - you get it.
    Last edited by StratOcastle; 21-08-2013 at 19:08.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  4. #49
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    Zero Core: matchup issues prevail in decisions regarding war. In many cases we see core being the deciding factor in who we war. We recognize size and race at a glance and know if the challenge is winnable or worthy. For negative thinkers this kingdom eliminates the core. For me it's all core with it's strength through a kaleidoscope of tactics.
    What's more, and not to speak to one person fun over the other, my impression is this would be a fun kingdom. The competitive nature of some enjoy having a gauge to compare themselves. Here we have 3 examples of each persona/race and a variety of heavy attackers particularly to match. Some folks have motherly instincts and will gravitate to the plethora of aid provision characters. Spell and sabotage competition, science and growth here under one roof. We do want to act as a unit, but we also want to contribute to the unit in our own unique way.
    Last edited by StratOcastle; 28-08-2013 at 21:21.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  5. #50
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    How serious are you? : Well I'm considered a hyperactive in some circles, but I know those who are more so. Finding a home in this game is serious business if you seek belonging and a satisfying playing experience. While I have great respect for hybrid integral builds like avian sage, orc tactician and any number of others, the aim is to give the decision makers full on undeniable capability. We know our avian tacticians will be very fast, we know our orc warriors can break daunting defenses and we know our sages will be impressive backup to our mystics and rogues. Thus when asked, the players here can answer most question with a yes. Player to player questions also can be guided to the most likely to provide a yes. The need for gold from human merchants to soldiers from dwarf war heroes to warding attacks from undead clerics. If our elves have managed to land Nightmares as intended our attacker core can move with ease. Our immediate attack needs met by avian tacticians specially equipped to provide accurate intel, sabotage support and acre ratios. Reliable ample support can do wonders for morale. An understating of role is more apparent with archetypical builds meaning communication in goal setting is clear. These things serve as well in winning and in losing. If the tool box starts to look empty or limited then we have indications to throw in the towel. We want to see those who desire a chance to play another role to have an in kingdom option with the hope to keep synergy and desire.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  6. #51
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    What type of player are you? : I'm blue collar, but also have some nerd interests that allow me to be a chameleon. This really isn't a kingdom for wild play. I enjoy those kingdoms myself, but the number of support players here make that undesirable. I would venture Roughnecks are in league with the mix of enjoyment and execution a kingdom like this would provide. Not in the sense of a war kingdom but in the apparent class and consistency we see.
    My best comparison to what we want would be that of a jazz band. We get to demonstrate our solo skills and artistic interpretation while abiding the mix and unifying at the bridge. Sure we have a song book to refer, but we can add our signature to every note.
    Last edited by StratOcastle; 28-08-2013 at 22:10.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  7. #52
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    Unlike many here the proposed changes aren't seen as life and death to this kingdom strat. So maybe the developers completely lock out a particular race or personality? I trust even in cataclysmic change they are guided by a degree of balance. As much commitment went for dwarf core this age to my mind the utility of avian was close enough to have been interchangeable. So many would disagree in graphic display; no really, with bar graphs and such. They would say Quick Feet and I must reply Mystic Aura...I'm a fan of every race as Mirror of Truth demonstrates.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  8. #53
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    Proposed changes are handsome for this strat though I will delve deeper to see if any advantages are begging a change in persona/race match. ;-)
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  9. #54
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    Whenever I see the RP boards, I can't help but think of this

  10. #55
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    Classic scene lol. Makes me want a theme restaurant like that in Columbus. - This board reminds me of Princess Bride; anyone want a peanut?
    Last edited by StratOcastle; 08-09-2013 at 16:20.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  11. #56
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    lol
    Player History

    -Returned in Age 55: "Happy Grasslands" Undead Cleric in WE KC (M)
    -Age 56: "Cortez the Killer" Elf Mystic in WE KC (M)
    -Age 57 1st Half: "KC March of the Penguins" Avian Warrior in WE KC (M)
    -Age 57 2nd Half: "Granny Smith" Halfling Rogue in TFC
    -Age 58: "A Horse With No Name - America" Halfling Rogue in HRS Partial (S)
    -Age 59 1st Half: "Birthday Cake Remix" Avian Cleric in HRS
    -Age 59 2nd Half: "Birthday Cake Remix" Avian Cleric in AC
    (S)
    -Age 60 1st Half: "Beaver" Elf Mystic in AC (M)
    -Age 60 2nd Half: "I don t want" Undead Tactician in Allstars
    -Age 61: "trizzle my wizzle" Undead Tactician in Allstars
    -Age 62: "Tras19 is amazed by midgets" Dwarf Sage in Beastblood (CROWN x 2)
    -Age 63 yr 1-12: "To learn his Elfabet" Avian Merchant in Beastblood
    -Age 63 yr 12-14: "Thanks for the death Flogger" Orc Tactician in Beastblood
    -Age 64 yr 1-6: "Lust and Thrust" Halfling Rogue in PewPew
    -Age 65: "back yet again" Elf Merchant in Old Skool (M)
    -Return again in Age 67: "Whimsyton" Elf Merchant in the ghetto
    -Age 68 1st Half: "This Girl is on Shire" Halfling Rogue in The Shirish Mafia (M)
    -Return Yet Again in Age 76 2nd Half: "Happy Grasslands" Dark Elf Paladin in BOL
    -Age 77: "?" Human Sage in ? (M)


    Noteworthy Achievments

    *** Age 62: Books of War ... KD Land Crown and KD NW Crown Winner with Beastblood ***
    *** Was a member of The Faery Circle, yet have never played Faery ***
    *** Have never had a province die except once when I let Flogger province sit me for 24 hours in a war ***

  12. #57
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    Proposed changes still support archetypes, though there could be strategic arguments for switching undead to tactician and avian to cleric. The argument for undead tactician is the utility of intel. The argument for avian cleric is that avian don't get mystic aura apparently. There is some leverage in my mind for a plethora strat. This would consist of the 3 main attack races; avian, orc, undead; to have one example of each the heavy attacker personalities; cleric, tactician, warrior.
    * this is written right before work and will attempt a dwarf placement, possibly in the main attacker core. *
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  13. #58
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    After finally taking the plunge I'm going to experiment with the faery cleric as a gauge. As the age progresses with exposure to some of the new builds we can assess the value of the archetypical builds here and see if change is warranted. Granted, my experience with faery is limited, but I've often looked long on the spell book for inspiration. Faery with generals, thieves, spell book, viable full elite army and paripheral bonuses are my reasons for retaining 4 in this zero core kingdom.
    To further clarify this choice let's look around. No longer are there true unbreakables or integral mechanisms like ambush immunity, science retention by sage or reductions to plunder by merchant. Defensive integrity is better by elves, but no longer with an 0/5 defense specialist. We must also consider the conditions of fortified, hostile and ability in and out of war. Like orcs, the faery has Reflect Magic but also mystic aura.
    Last edited by StratOcastle; 18-09-2013 at 03:19.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  14. #59
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    Sorta edit: just found out no one has mystic aura. This certainly changes the brutal hostile gig. Orcs don't seem to get elite credits which is a balancing act for those accustomed to Reflect giving a little breathing room. Basically what we have is a bloody age. This may settle my archetype approach to it's original state as it has cleared up some strategies that were otherwise not anticipated. Back to wait and see. Humans inability to stop ops keeps them in the more attacker oriented merchant( plus ToG) and reinforces the requirement for faery to remain sage. War hero is still the coin flip personality but still suits the BE bonus for dwarves.
    If you can project orc as war hero and dwarf as warrior in a couple of instances that makes for some interest.
    Last edited by StratOcastle; 24-09-2013 at 18:41.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  15. #60
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    Application of Strat: you'll notice a lot of folks trying to apply top kingdom logic to chart climber situations. I'll say it again; efficient is trumped by effective. What does this mean? Look at your top 5. When you see an elf is when we have a philosophical bridge. You must understand that these are all working parts to an engine built for a particular purpose. While it's great at what it does, it's based on a design that will be similar in pattern to it's rival. A land dropping Havoc out of it's element, Debauchery so called deal break, and SWEAs early victory last age are all indicators of the real game unfolding in the face of narrow build strats.
    This isn't disrespect for top play, but most of us don't have formal agreements to avoid conflict while we grow. It would be naive to think that top kingdom NAPs with known war kingdoms has little to do with how they build. One hand washes the other and quite by coincident. The true war kingdoms have interests of their own which include waving for resources as do tops for farming acres. In this environment your build should reflect a knowledge of your surroundings.
    Most kingdoms don't have uniform activity and even less actually know how to war. This is not me claiming I know how to war as much as knowing what not to do. Threat assessment isn't full proof, but read and react sure doesn't hurt. Intel is huge vs high economy opponents. Organized randoming and hostile are important. Knowing stance appropriate movements and preemptive strikes on enemy allies will help you more than hurt you.
    I've heard people criticize Realest about max gains only to run the worst chains you've ever seen. Max is a dummies guide to at least not screwing it up. I'll just say it won't lose you a war in the same light poor chain targeting will. Compound this with a kingdom strat that is influenced by top kingdom dynamics and you have a disaster waiting to happen.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

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