So I've never been shy of my love of Dungeons (best building in the game), but I'm curious if anyone has played around with running higher dungeon %'s.
Obviously keeping them full is an issue if you're sending them out on attacks, or it even might be an issue if you save them just from gaining acres faster than you can kill off troops. Releasing Prisoner's would be another downside, but I've never actually played with the op enough to know how strong/effective it is.
But yea, has anyone played around with higher dungeon %'s and had any success with it?
(Should be worth pointing out that by high dungeons I mean like 15-20% rather than 50% or something stupid like that)