Originally Posted by
Palem
1.) There is absolutely no way to force a kingdom into a war. If you give the button to a kingdom you can't beat, you deserve to get beaten and lose.
2.) You keep the resources you're able to protect. If bottomfeeding is such an unfair advantage and exploit of game mechanics, one must ask the question, why exactly aren't you doing it?
3.) I believe the single biggest issue the game faces is with instructing new players. They land in ghettos with either other new players or generally players who are usually terrible. This wouldn't be a problem is the game was quick to pick up, but it's not. The learning curve is absurd (but totally worth it) and it usually takes an age or two (over half of a RL year) to just get a decent grasp of the game mechanics. Currently the only way for a new player to really stand a chance and learn the game is to get recruited into a decent kingdom which is a lot more initiative than a typical new player will show.