^^ yup. Theoretically in a war game given enough time you'd have kd's organized largest to smallest best to worst. You'd be at the point where every time u want to war u either fight a bigger kd and lose or a smaller kd and win. Now no one wants exactly that but building in WW's and mechanics such that over time w/out land dropping this would occur is a fine mechanic. Right now thats not the case as its very easy to win & end up smaller than your enemy, and the distinction between the skills of kds at say rank 20 and rank 90 is almost nothing.