How much thieves to send to get max gains from a thief op? like stealing resources, arson, sabotage wizzards, and other complicated thief op. I've heard or read something about over sending thieves make it much prone to failure than success :( I just don't get that part shouldn't it be the other way around? the more thieves you send the more chance an op should be success.
I've read the wiki and found this
Optimal Thieves to Send = (Opponents' Resources * Max % Of Total) / Gains Per Thief / Racial Mod
like if the opponent has 500,000 gc so it will go like this?
Optimal Thieves to Send = 500,000 * 0.052 / 40 / ?what is the factor for racial mode? if halflings should I divide this by 0.5 or 2?