Originally Posted by
Mike^^
I know i just got back and all, but wtf who made up this thing called notice or pre arangede wars, who got the idea that kingdoms have to be "ready" for war, what happend to no deals and waving kingdoms and keep waving to agreement was made, who said this should a fair game where people get time off after war ?, and why is everyone doing CF and sitting doing "cows" + using explore pool when they insted should be fighting ?.
I know this is how it is done, but why ?, its not like you dont get prep time after war now days, its not like you dont get tons of help from the game system, and its not like every war you had 3-4 people die.
Where is pk ?, where is a strat that dont involve NS and Deep chains, or just max gain, where are the out of war risk ?, why is there something called gb protection, why is there so few raze kills, ?
Where is the uups i made a suacide now im not 5k acers but now im 300 acers, why do this game have so many rules to be more player friendly for new players, when the game dont have new players anyways ?, where are the high risk high rewards when doing no war is bether then doing a war, becouse you loose time.
Why is sci still this big a factor that people that dont have it get skrewede, aka less action becouse you need to pump it all the time, why did they remove fame ?, why are the kingdom size still 25 players when so few players left ?, why do devs remove spells/ops from the game insted adding more (giving more options).
Man i can probly get alot more going and i hope so you can to ?
This topic is not made for flaming but becouse i want people to think why ?