Originally Posted by
flogger
3 halfling war hero, sapphire is the main dragon to be used and being immune to it lets you riot/rob other heavy thief provs the best, no more doubly effective TDs on rogues so this will have the highest pure TPA.
8 faery mystics - number sounds about right, primarily MS duty on other halfers and some nightmares and Fools gold/fireball. Has clear sight and 5 pt def, gonna be your best mystic.
14 halfling rogue - Can propaganda destroy off/def of any of the core races. has 4/4 units so fairly immune to chaining and with +10% pop not too bad militarily vs attacking cores. Can kill enemy mystics with this sheer number, both sides shred eachothers attackers, whoever kills eachother's halflings the best win, and you've got 8 mystics to ensure MS does its part.
Orc lost its leet creds so isn't terribly viable, and dwarf/avians offenses can be contained with NS and undead lost CS. Setup should be able to kill everything but halfers fairly easily, and you can actually take a halfer down with NM'ing thieves away + NS to secure the WW at the end.
That's the best warring kingdom, probably going to be hard to find wars with that setup, however.