Initially, I calculated the WW formula as
let i be the range of kingdoms you war,
(1) WW number = SUMMATION all i [ (avg relative nw)*(1 + enemy kingdom i war wins/total wars)] *Ratio is calculated at the time of defeat of opposing kingdom*
OR
(2) WW number = SUMMATION all i [ (avg relative nw)*(1+ enemy kd i war wins(at the time of declaration)/2)]
I took several kingdoms WW number into consideration and both formulas gave the same value as that in the charts. I believe that (1) was the true formula as (2) doesnt make that much sense later in the age. And I thought the devs did a pretty good job with (1).
However, I realised that both formulas are wrong after I saw ED WW number as 3.10. Their relative KD nw is 103%. (1) would give 1.72 (1.03*1.67). Thus, ED WW number has to be 1.03 x '3'. I have not figured out how '3' is calculated (that makes sense with the other references that I took)
Not taking anything away from ED (yes they did beat a good warring kd EJ. and good war fought from both sides), but isnt it a little broken that a kingdom at 0/0 gets 3.10 ww over a kingdom who is 2/2?
Does this mean if kingdom A (0/0) engage in war against kingdom B (3/3), even though both kingdoms are equally skilled, Kingdom A will get like 3.5-4.5 WW if they win while kingdom B gets 1.1-1.2 WW? Isnt it a little too extreme the other way round and unfortunate for kingdom B if they win?? (cough cough. happening soon?)
Anyone else figured out the true WW formula for this age yet?
This current WW system is too drastic and extreme. Yes, the WW formula should encourage and reward kingdoms for fighting other kingdoms that are 'equally skilled'. However, the amount of ww gained is just too large?
I hope that the devs should seriously consider using (1) as the ww formula. It's actually quite fair and just in my opinion. I may be wrong, but please do consult the community.
-cJ