Kazinji...man, if you get properly chained then you'll be in tatters. No economy to speak of, no guilds or towers to even do the most basic self-spells (I have IA, MP, FL, NB running 24/7, but granted I'm not playing Undead). I appreciate big offense + big gains + lots of attacks will help you out but I mean I can think of a bunch of options to put you in a good position to take a solid chain if we came up against you. You actually look like a pretty good target to chain - high off, quick attacks, poor econ - I'd be pretty drawn to you. GS could be dealt with by Rogues or a string of tornadoes and even though you're a cleric, emerald dragon + PF + a couple of orc hits followed by a reasonably good chain and your def would be torn apart. Just my 2 cents.
In either case, sorry Minty mate but your strat is pretty ****. I gotta agree with the other lads here. I run Dwarf/Cleric and monarch (always chain target) and in war I'm something like 7% farms, 13% banks, 7% guilds, 5% towers, 25% TG, 3% dungeons, 10% stables, 5% libs, and then 25% more that I muck about with depending on who we're fighting (last war I used GS for the first time and I wasn't fussed by them although the KD we fought turned out not to be very good so it wasn't actually the best example). Sometimes I use WT's although I run about 5mtpa which in the ghetto is pretty solid to turn away a good chunk of ops against me. Sometimes some TD's to play A/T, or extra banks, or just whatever. Dealer's choice.