Thieves sent: 10% + 1. Last age that was 100% every time. Race Orc, pers warrior. Is there a code change pertaining to this? I didn't see one in the age changes! I was Dwarf Cleric last age.
Thieves sent: 10% + 1. Last age that was 100% every time. Race Orc, pers warrior. Is there a code change pertaining to this? I didn't see one in the age changes! I was Dwarf Cleric last age.
http://forums.utopia-game.com/showth...ot-good-enough
Sounds like this.
you're opping out of your war? for example, during end of war cease fire are you gathering intel on another kingdom?
Think TommyBs got it
Monsters
Fighting the world back Proudly since Age 35
#MONSTERS
You need to send 40%+1 for opping oow, 80%+1 when both you and target are in war, 20%+1 opping out of or into fort and 40%+1 when both you and target are in fort
- zilyana -- Future Owner of the coveted Nubhat -- Screw-Up Extroadinaire -
ah yeah, just when ur opping out of fort. see it now
- zilyana -- Future Owner of the coveted Nubhat -- Screw-Up Extroadinaire -
Eh no, being in fortified yourself does not reduce the efficiency of a SoT (or any form of intel), only in/out of war make you have to send 40% thieves. In all other cases, 10% is enough.
Mind you that the science pionts and building # of acres are correct with 10thiefe intel also, no matter if you op in/out of war
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