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Thread: Stables...To Have or Not To Have??

  1. #31
    Forum Addict makeo's Avatar
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    Oh, and happy to be corrected btw.

    It's just my current knowledge, and I'm not at the level of understanding of some. :)

  2. #32
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    Quote Originally Posted by noobium View Post
    Most heavy attacker (Orc, Undead, Avian) can and probably should devote 30-40% of their acreage to offensive power mods for pre-hostile. Undead, Avian, Tactician, Cleric all have landsaving abilities, and Warriors get more utility out of all forms of offense.

    The easiest and probably most useful strategy is cramming lots of offense on a province, and defensive buildings are not all that great. With that in mind, you should have no choice between TG and Stables, since 20-25% TG should be a given.
    25% TG and 20% stables (or 20% homes) is more common than it used to be, and it is quite effective at war/ghetto level.

    Stables and Homes is a bit trickier. Homes can put up some really impressive numbers and are great for pumping, but that population is still vulnerable to overpopulation and all the things that kill normal troops. Horses really only risk pony theft, an op that can be prevented given activity, initiative, and competent hitting.

    There are of course other things like hospitals, barracks, banks, and defensive buildings. The first two are likely taking significant land already, while banks aren't that useful for heavy attacker. Defensive buildings are highly situational, especially gs.
    It's not quite that simple. A 'Heavy Attacker' wants to establish a certain off:def ratio that allows them to multitap, while not being multitapped as hard themselves. Let's say, for example, that your heavy attacker wants to have 100 OPA and 40 DPA. That'd be let's say 10 DSPA and 14.2 EPA for an orc/undead, before any modifiers. If you have 50% build space to put in buildings to generate offense, you can easily go with 20-25% TGs, per your post, and have room for either forts or stables or homes, or a mix of the three.

    If you you can generate savings of 1 DSPA (i.e. if you can train 1 more EPA) by using 10% forts instead of 10% stables -- you net-gain 1 OPA, and it is less exposed to ops. You have generated a net-gain of offense through the use of forts.

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