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Thread: Right way to win wars?

  1. #16
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    Quote Originally Posted by Archan View Post
    Once you deep chain a province their nw drops and the range of targets they can effectively gain from changes drastically. Plus their offense/defense will also drop because of overpopulation.
    Deep chaining someone and then chain masacring them while they are overpop is just stupid.
    BTW this is one of the biggest mistakes low-tier kingdoms make... acres don't matter, resources matter. Landchaining is mostly a way to destroy resources, with the temporary bonus of worsening attacker range on the provinces they'd want to hit.

    Likewise it doesn't matter now if massacres are followed immediately with trads, in the situation described. The point of the massacre is to remove tpa/wpa - at that point, acres swap back and forth so fast that it doesn't matter what acreage they are done at, so long as the target province lacks stable defense.

    Sometimes the only opening where a target is at zero defense will be when they are also overpopping. This is often the case for races with effective turtle units, who will be damn sure to keep a useful defense level at home post-chain. Doing massacre then can be worth it, sacrificing overpop for wpa damage. Otherwise it means dropped attackers are going to have to send out significant offense to massacre targets, which has a lot of bad implications if it happens too early in war.

  2. #17
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    Quote Originally Posted by crease View Post
    if the 100k off provs are sending 95k of their off on 2 useful hits then yes
    I am in total agreement with you. Just saying I don't think making that province with 100k+ offense waste every single general on the 2k defense province is a good idea.

    Noobium, I think you are getting way ahead of the question here. It was not about chaining or resources or whatever else you have assumed of a 'low tier kd'. It was simply: is it a good idea to focus on deep chaing one attacker and then focusing every bit of offense/general on PKing the same province by massacring before moving on to the next attacker and doing the same so on so on in order to win a war.
    Last edited by Archan; 06-05-2014 at 09:36.

  3. #18
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    My ghetto bashing low tier strategy is to generally chain attackers low enough to force significant overpop and as a result hopefully cause their offense to drop enough to remove them as a threat to trad march our TM.

    PKing is a lot of wasted hits. If it happens by chance, cool, if not, whatever. If your intent is to PK you are probably setting yourself up to be disappointed. We had a prov PKd in this last war because he was on vacation and his sitter let the prov get to 30 peasants.. when sitter expired and the guy took prov back over he didnt realize the situation soon enough, hour tics over, he refreshes to a "woops choose your new province" screen.. that had a lot less to do with the enemy KD doing anything special as it had to do with the circumstances around the province itself. That same KD tried to go and PK another attacker by having their large NW attackers hit him for 7 acre hits.. while they did that we chained 3 of their 5 tm down to under 500 acres so it didn't really work out too well for them.

  4. #19
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    Quote Originally Posted by Cry0 View Post
    My ghetto bashing low tier strategy is to generally chain attackers low enough to force significant overpop and as a result hopefully cause their offense to drop enough to remove them as a threat to trad march our TM.

    PKing is a lot of wasted hits. If it happens by chance, cool, if not, whatever. If your intent is to PK you are probably setting yourself up to be disappointed. We had a prov PKd in this last war because he was on vacation and his sitter let the prov get to 30 peasants.. when sitter expired and the guy took prov back over he didnt realize the situation soon enough, hour tics over, he refreshes to a "woops choose your new province" screen.. that had a lot less to do with the enemy KD doing anything special as it had to do with the circumstances around the province itself. That same KD tried to go and PK another attacker by having their large NW attackers hit him for 7 acre hits.. while they did that we chained 3 of their 5 tm down to under 500 acres so it didn't really work out too well for them.

    Hitting a prov for 5-7 acres is NOT an attempt at pk, its an attempt at causing you to have to release leets after army returns, and secure a tiny few acres on TM's with almost no offense.
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  5. #20
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    ...

    Pretty sure the orc that made the hits was not a TM but thank you for voicing your opinion on something you have no background information on. Glad you know everything about everything.

  6. #21
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    Its still not an attempt at pk. Keep thinking you know best thou.
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  7. #22
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    Quote Originally Posted by Cry0 View Post
    ...

    Pretty sure the orc that made the hits was not a TM but thank you for voicing your opinion on something you have no background information on. Glad you know everything about everything.
    That's not a pk, that's what ghettos think is "deep chaining" - which is another word for "hey lets pile hits on this one target and hope he dies". It usually doesn't work.

    Sometimes a big attacker would rather put those hits on a province in overpop, because taking random acres whereever would be pointless. Doing that with 4 hits is just stupidity and poor planning. Doing 3 hits on a province in overpop and one hit on a target with actual defense is useful though.
    This is why it's important to set up attackers with offense and sustainability, so they can keep hitting useful targets for as long as possible.
    Last edited by noobium; 07-05-2014 at 00:15.

  8. #23
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    Quote Originally Posted by noobium View Post
    That's not a pk, that's what ghettos think is "deep chaining"
    this, you pk by massacring 20 or so times, chaining then razing 5 times.

  9. #24
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    lol. "What is the right way to win wars?"
    What a doozy of a question.


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