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Thread: Simians Vs Shinra

  1. #61
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    Quote Originally Posted by skoyl12 View Post
    Also sometimes dragon slaying is related to nw control. You do or dont want to alter the nw of your provinces.
    Could you elaborate a little bit more on this? Maybe share your experiences or strategies related to which provinces you choose for slaying the dragon.

  2. #62
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    Thats easy. Lets say you have a large province that is breakable but is more than 150%+ NW of all the enemy attackers. You don't want to slay to drop it into 120% NW range because then the enemy gets much better gains on it. It is just a method of exploiting the gains formula. So, since its out of range it has more spell resistance/gains resistance etc and you can use it to start building up peasants and econ. thats just one off the top of my head.
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  3. #63
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    Dragons are an important part of wars. There is many reasons to kill fast or wait for a set time. All those reasons are situational.

    Some example to keep drake on:
    -Some key prov will get deep chain real soon and you want them to give their troops to the drake more then aid them as soldiers to other provs.
    -You have a saphyr on your kd and they have an other pointed on you. you know that the moment you kill that saphyr, an other one will rage on your land. so you decide to wait on a key moment where all your tms will Ops and you kill the drake right before hoping for a little window of dragon free to use it to your advantage.
    -Some key prov, if they give their share number of specs/leets to the drake would become vulnerable to getting hit down and you want to prevent that.

    Reasons to kill a drake real fast are obvious.

  4. #64
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    Congrats Shinra for WW. GJ starting smaller and wave them in fort stance.
    AnGry is really pro!
    Last edited by Elit; 22-09-2014 at 04:04.
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  5. #65
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    January 10 of YR11 Simians KLA has withdrawn from war. Our people rejoice at our victory!

    Hostile

    ** Kingdom news report **
    For the time from March 1 of YR10 till March 12 of YR10 - 12 hours
    [ http://home-world.org/utopia/formatter/ - Seraphim online formatter ]

    ** Summary **
    Total attacks made: 37 (6,951 acres)
    -- Traditional march: 33 (6,561 acres)
    -- Conquest: 3 (390 acres)
    -- Raze: 1 (108 acres)
    -- Uniques: 19
    Total attacks suffered: 3 (645 acres)
    -- Traditional march: 3 (645 acres)
    -- Uniques: 3

    ** The kingdom of Shinra **
    Total land exchanged: +6,306 (37/3)
    +2,224 An unknown province (11/0)
    +741 BooZe (3/0)
    +667 Gimli (3/0)
    +560 Lonely Mountain (3/0)
    +461 Sectumsempra (2/0)
    +457 Shangrila (3/0)
    +444 M00seFr3ak (2/0)
    +418 a Mama Dragon (2/0)
    +393 Waffle Dancing (3/0)
    +171 FeelingItOhManThePain (1/0)
    +139 Asset Specificity (1/0)
    +125 Queen By Association (2/1)
    +108 Chunnel II The Rebirth (1/0)
    -494 Electric Avenue (0/2)


    ** The kingdom of Simians **
    Total land exchanged: -6,457 (2/37)
    -89 Stop hurting me (1/1)
    -177 Playing this again (0/1)
    -213 Centaurion (0/1)
    -222 xXRxX (0/1)
    -246 Bad Move (0/1)
    -266 200 Crazy Coins (0/1)
    -271 fa-my (0/1)
    -361 OohTen (0/2)
    -393 Fuke u (0/3)
    -395 Therefore (0/2)
    -485 Jigsaw (0/3)
    -560 Warboy (0/3)
    -566 King Infront The Wall (1/4)
    -566 tESt (0/3)
    -567 Darkness Falls (0/3)
    -574 Wife vs utopia (0/3)
    -614 AllGlory (0/4)

    --------------

    War only

    ** Kingdom news report **
    For the time from March 16 of YR10 till January 11 of YR11 - 116 hours
    [ http://home-world.org/utopia/formatter/ - Seraphim online formatter ]

    ** Summary **
    Total attacks made: 544 (117,630 acres)
    -- Traditional march: 496 (113,488 acres)
    -- Ambush: 17 (2,814 acres)
    -- Conquest: 12 (1,328 acres)
    -- Massacre: 7 (28,536 population)
    -- Failed: 12 (2.2% failure)
    -- Uniques: 159
    Total attacks suffered: 695 (116,558 acres)
    -- Traditional march: 601 (110,484 acres)
    -- Ambush: 34 (6,074 acres)
    -- Raze: 25 (0 acres)
    -- Learn: 19
    -- Failed: 16 (2.3% failure)
    -- Uniques: 218

    ** The kingdom of Shinra **
    Total land exchanged: +1,072 (544/695)
    +1,948 Shangrila (25/26)
    +1,841 An unknown province (6/0)
    +1,827 Bean (32/28)
    +1,450 Chunnel II The Rebirth (41/23)
    +1,227 Orc Mania (23/23)
    +1,031 FeelingItOhManThePain (24/13)
    +847 i just wanted to explore (1/0)
    +740 Hate The Drake (4/0)
    +730 This Aint What You Want (1/0)
    +603 Lonely Mountain (34/38)
    +547 Skannatati (31/39)
    +369 Brazil is Back (28/35)
    +213 The Scarecrow Walks AtMidnight (3/0)
    +143 Id Tap Prov Above Me (4/0)
    -2 M00seFr3ak (28/38)
    -408 Waffle Dancing (35/35)
    -408 Asset Specificity (28/35)
    -459 Queen By Association (35/37)
    -1,146 a Mama Dragon (36/71)
    -1,687 BooZe (34/57)
    -2,047 Forbidden Planet (30/58)
    -2,883 Gimli (36/72)
    -3,404 Sectumsempra (25/67)


    ** The kingdom of Simians **
    Total land exchanged: -1,072 (670/569)
    +3,454 AllGlory (30/7)
    +3,406 Wife vs utopia (16/2)
    +2,391 Centaurion (26/15)
    +1,846 Warboy (21/12)
    +1,585 tESt (8/0)
    +1,584 OohTen (42/32)
    +1,003 Fuke u (36/16)
    +747 Bon Temps (35/26)
    +334 An unknown province (5/0)
    +254 The Lich King (11/0)
    +116 King Beyond The Wall (14/5)
    +109 Deep South (7/0)
    +87 Therefore (26/19)
    +47 Bad Move (14/9)
    +27 Playing this again (32/23)
    -223 Hunger where are you (43/37)
    -368 Number 3 Bends (43/39)
    -479 King Infront The Wall (45/59)
    -649 Jigsaw (39/38)
    -851 Darkness Falls (22/26)
    -1,425 Pandemonium (12/11)
    -1,997 xXRxX (46/67)
    -2,134 Stop hurting me (48/53)
    -2,641 Exotic Borneo (25/27)
    -3,123 200 Crazy Coins (10/17)
    -4,172 fa-my (14/29)

    ------------

    Unique count difference is partially bc last 48 hours they had all their tms sending out each wave and partially bc we had some slackers last 48 hours.

    About 5 hours before they WDed our 3 faery rogues made 800, 700, and 500 acre land grabs on one of their big humans which could have potentially been the reason the WD came.

    Thanks for the war simians/anri, time for some sleep
    Last edited by zaza945; 22-09-2014 at 06:16.

  6. #66
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    Congrats Shinra on the WW yall were wonderful. I was rooting for Anri and Simians! I really enjoyed reading this thread.
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  7. #67
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    gz shinra, must be a well-fought one..

    a question about the war since i wasnt watching because of our current war - were shinra tms were ub at start or did simians choose not to hit them?

  8. #68
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    Quote Originally Posted by LoRD_SaMPuaN View Post
    gz shinra, must be a well-fought one..

    a question about the war since i wasnt watching because of our current war - were shinra tms were ub at start or did simians choose not to hit them?
    Tm's were breakable by their calf humans however this would have required them to suicide in order to achieve it.
    BLUE your my boy!

  9. #69
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    Thumbs up

    We knew war was probably lost 24h into it when t/ms got broken and we lacked off to break Shinras t/ms. We were also underperforming from many different aspects. Allround we did a bad war and Shinra was just better prepped and organized then us. Biggest blow for us was inactive rouges that made us lose 48h or so of pure aw on Shinras elfs. Original plan was to aw elfs n hit down rouges. Overall attackers did pretty good thou. We went down in land hostile like we knew we would a bit. Overall we just held out a bit longer to give Shinra a better show. Sadly we could not perform well enough to keep war going. But we had fun warring Shinra. GG you deserved to win. We see no shame in losing and its all about the fun of warring strong opponent. Thanks Shinra for the fight.

    Can post our summary later today when i get off work
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  10. #70
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    Quote Originally Posted by Smitty87 View Post
    Tm's were breakable by their calf humans however this would have required them to suicide in order to achieve it.
    This decided the war early. Our 4k undeads was not drafted enuff to break the t/ms like planned...
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  11. #71
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    So sad to too see anri lost this good war. But im happy with ben' sarcasm. It lights up the thread. =)

  12. #72
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    UD's not being able to train leets really hampered their power this age; I think this was one of the most important factors leading to Simians defeat. Our orcs had more epa from start to finish. Conversions simply couldn't keep up with losses, desertions, ops etc.

  13. #73
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    Quote Originally Posted by Anri View Post
    .... We see no shame in losing and its all about the fun of warring strong opponent.
    There is much shame, considering the fact that you were bigger in acres and had more time to prep. But then again who cares if Anri feels shameful or not.

    Utopians probably amazed that Shinra had the balls to wave someone who is 20% bigger than them, and furthermore, willing to do a full wave into fort and give the button early on. Kudos to Shinra.

    So next time, Anri & Co. keep your nub mouths shut on irc and just accept the defeat gracefully and don't go insulting and spreading lies to others that Simians lost to Shinra because Shinra made some deal with top kingdoms to bankroll millions of gold in exchange for land after the war is over.

    Once again, kudos to a game well played Shinra, despite whatever Anri says about you guys cheated early on.

  14. #74
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    Quote Originally Posted by jacko View Post
    UD's not being able to train leets really hampered their power this age; I think this was one of the most important factors leading to Simians defeat. Our orcs had more epa from start to finish. Conversions simply couldn't keep up with losses, desertions, ops etc.
    From my perspective it's the mysterious mechanics of undead this age; if I don't know how it works I'm not confident using it, and I've run undead a lot. I don't have a bad opinion about the race, just finding it's exact role in the attacker ranks is elusive. It's not a breaker like orcs, but it's durable. I've concocted most of my cheap tricks playing undead. Not being able to reach a given offensive mark without conservative estimation I'd imagine is tough. I play in a different field where this isn't as crucial.

    I feel for Simians with the inactivity at rogue. Just as orcs are offensive breakers it's tough to win without the weight of reliable sabotage against a quality opponent. The synergy lost here with undead, who have no cover, is crippling. When I look at race it's the three: Elf, Halfer and Orc who are the deep hitters. In Shinras case they had 2 aspects and in Simians, by virtue of inactivity, had none.

    Congratulations Shinra. You exhibited great war prowess in this one. I'm generally aware you guys don't make many mistakes. If you do you keep it quiet.

    Good luck to both sides next age and witnessing a good war is always appreciated. Thank you.
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  15. #75
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    Quote Originally Posted by Tongues View Post
    So next time, Anri & Co. keep your nub mouths shut on irc and just accept the defeat gracefully and don't go insulting and spreading lies to others that Simians lost to Shinra because Shinra made some deal with top kingdoms to bankroll millions of gold in exchange for land after the war is over..
    Both kds stole millions from whoring kds i doubt either shinra/simians is saying the outcome of war was due to the gold spent towards dragon #1 they each stole.

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