Hello again. This is an update and a chance to clarify a nonaggressive approach in a roleplaying sense. I'm no build strategist as I've stated before but I do abide the build characteristics of nonaggression. Thus:

Building type Quantity % of Total Current Effects (effect of next 1%)
Barren Land 0 0.0%
Homes 270 10.2% Increase max population by 2,700
Increase birth rates by 34.15% (2.94%)
Farms 265 10.0% Produce 17,342 bushels per day
Mills 0 0.0% Lower building costs by 0.0% (3.7%)
Reduce exploration costs in gold by 0.0% (2.78%)
Reduce exploration costs in men by 0.0% (1.85%)
Banks 269 10.1% Produce 6,287 gold coins per day
10.64% higher income (0.92%)
Training Grounds 0 0.0% 0.0% higher offensive efficiency (1.39%)
Armouries 0 0.0% 0.0% lower military training costs (1.39%)
0.0% lower military wages & draft costs (1.85%)
Military Barracks 0 0.0% 0.0% lower attack times (1.39%)
Forts 0 0.0% 0.0% higher defensive efficiency (1.85%)
Guard Stations 385 14.5% 23.17% lower resource losses when attacked (1.31%)
Hospitals 300 11.3% 18.73% chance to cure the plague each day (1.43%)
28.1% lower military losses (2.14%)
Guilds 385 14.5% 7.2 wizards trained per day
Towers 215 8.1% Produce 2,412 runes per day
Thieves' Dens 0 0.0% 0.0% higher thievery effectiveness (2.78%)
0.0% lower losses in thievery operations (3.7%)
Watch Towers 290 10.9% 27.28% less damage caused by enemy thieves (2.16%)
18.19% chance of preventing enemy thief missions (1.44%)
Libraries 0 0.0% 0.0% increase in science effects (1.98%)
Schools 272 10.2% 12.89% decrease in science costs (1.1%)
Protect 42.97% of science from enemies (3.67%)
Stables 0 0.0% Hold 0 horses
Produce 0 horses per day
Dungeons 0 0.0% House 0 prisoners
Exploration/Construction Schedules

No barracks, no training grounds, no stables, no armories for that matter. What I want to reflect is a society that believes in a quality of existence. Schools, ample farms, banks, hospitals. Part of the reason I run higher farms is because we don't steal unless absolutely necessary. The strat is not based in the combative but that of metropolitan culture. I've run alone almost all age, but have since invited a friend to join who wanted to experiment with builds.

There are no formal kingdom plans. My endeavor here is to show that growing and playing peacefully while not being bullied is possible. Sometimes it hurts, but the secret is to be morally grounded first and pragmatic. Morality in this case is basic chivalry. We are polite to even our enemies. We yield to honorable competition, but never to bullies.

As any province my status could change in an instant. I'd like you to project my results to a full kingdom. Remember, I'm tech inept and have no skills in math. I live by intuition. Before you let your math subvert your morality just remind yourself that you are easily my better. Use your skills in concert with your vision.