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Thread: Name Your Best 8

  1. #46
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    Agreed Anri. The reason I went with divisions in this thread was because of my experiences going kingdom to kingdom. One thing I noticed was that most kingdoms have an enthusiastic core of between 5-9 players. It's not that the rest don't enjoy being in kingdom, just that you have action guys and followers. Nothing wrong with followers; a healthy tree has branches.

    The endeavor of The Virtual Kingdom is to bring the enthusiasts together in a diversified strat that emphasizes teamwork. While any kingdom of any build can have the same characteristics, The Virtual Kingdoms signature is diversity based in the mechanics of the 8 personality and races. There are 3 divisions of the 8 players characterized as boroughs like those of a city.

    Divisions came to mind because my influences are organized sports, music groups and my RPG group of 35 years. My first observation was the value of the buddy system. When I see bands I notice the relationship between drum and bass players. Bass player to guitarist, guitarist to lead singer. Another was the relationships I had as an offensive lineman in Amercan football; the timing, the intuitive nature to help a teammate with a failed assignment and the satisfaction of springing the ball carrier.

    There is a feeling of triumph in clean execution.

    It's my way of celebrating the game. By offering healthy competition between divisions with but one representative of each persona/race there's no place to get lost in the shuffle. Virtually. While most strats are a reflection of utility The Virtual Kingdom represents pageantry.

    Thank you.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
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  2. #47
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    who gives a **** about this gigantic circlejerk?

  3. #48
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    Quote Originally Posted by noobium View Post
    who gives a **** about this gigantic circlejerk?
    lol.

    Only one mention of phiwha/mango. Makes me sad.
    Also, eeeeegor ftw.
    Last edited by Avenger; 22-11-2014 at 01:31.
    Discord: Hex | IRC: Hextor / Avenger

  4. #49
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    elit
    paull
    dirty
    mourhelm
    amaz
    pendel
    phiwha
    funky

    Lot's don't play anymore :/

  5. #50
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    Quote Originally Posted by noobium View Post
    who gives a **** about this gigantic circlejerk?
    Strategically, by patterning the characteristics of reknown players we can achieve a better understanding of game values. I've noted ReQi in a couple of lists for instance; An active that demonstrates a light heartedness here, but apparently has earned game credentials by peers.

    I don't want to shed unwanted light on some of these players as I have great respect for privacy. Suffice to say, each player is their own person. In both sports and music there are people that may look up to a Micheal Jordan or Carlos Santana. This is the pattern of influence.

    No offense should be taken by other leaders in that I've been most attentive to Tadpole and Elit. They each have shown an uncanny ability to war up. It's not that I believe this is better, but because it best reflects my ideals in game.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  6. #51
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    Quote Originally Posted by Anri View Post
    Its almost impossible to make a list due to the fact of to many variables to think about.

    Factors i can think about:

    Activity
    Social skills
    Endurance
    Knows where his heart is
    Friendship
    Math/formula geek
    Head to head expert
    Bank expert
    Organizing skills

    Follower

    Strong player that leads and make people listen
    Player lacking his cold
    Player being to agressive
    Moral and honorable
    Ethics
    Strategist
    War planning
    Diplomatics
    Thinking ahead
    T/M expertise
    Attack expertise
    Marketing
    Community skill
    Recruitment skill
    Build up skill
    Solo skill
    Loyalty
    Skills on making deals
    Powerplay
    Social skill outside gameplay
    Durability
    Alliance action skill
    Alliance expertise in general

    The list goes on and on and many might master some of the categories, but its only a very few players that would master all of them at a decently high level and some others would be great in some aspects but total fails on other.

    Wont mention any names nor grade anyone.

    Edit: Were all humans and its impossible to be the best or rank who is the best.
    I highlighted my strengths according to your list....

  7. #52
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    Division 1 AMBER

    1) avian merchant - Dancing Sword:
    2) dwarf tactician - Hammer Of Thunderbolts: 13nesta13
    3) faery sage - Deck Of Many Things: djorje
    4) elf mystic - Ring Of Wizardry:
    5) halfling rogue - Eyes Of Charming:Munk
    6) human war hero - Luck Blade: Zauper
    7) orc warrior - Maul Of The Titans:
    8) undead cleric - Amber Golem: Tadpole

    Division 2 MIRROR

    9) avian merchant - Mirror Of Mental Prowess:
    10) dwarf tactician - Apparatus Of Kwalish:
    11) faery sage - Ring Of Wishes: Dirty'
    12) elf mystic - Staff Of Power: Billah
    13) halfling rogue - Portable Hole:
    14) human war hero - Helm Of Brilliance: Elit
    15) orc warrior - Vorpal Sword:
    16) undead cleric - Clay Golem:

    Division 3 GOLD

    17) avian merchant - Efreeti Bottle:
    18) dwarf tactician - Sphere Of Annihilation: flogger
    19) faery sage - Tome Of Mystical Equations: smercjd
    20) elf mystic - Ring Of Shooting Stars:
    21) halfling rogue- Shadowcloak: reQi
    22) human war hero - Rod Of Lordly Might:
    23) orc warrior - Trident Of Submission:
    24) undead cleric - Bronze Golem: Persain

    Monarch

    25) faery mystic - Staff Of The Magi: AquaSeaFoam

    * The above are only preliminary. Thank you.

    Help me fill this in. Trying to go with current to likely to return actives.

    ( Honorable Mention: Bijo )
    Last edited by StratOcastle; 26-11-2014 at 02:19.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  8. #53
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    Quote Originally Posted by StratOcastle View Post
    Division 1 AMBER

    1) avian merchant - Dancing Sword:
    2) dwarf tactician - Hammer Of Thunderbolts: 13nesta13
    3) faery sage - Deck Of Many Things: djorje
    4) elf mystic - Ring Of Wizardry:
    5) halfling rogue - Eyes Of Charming:
    6) human war hero - Luck Blade: Zauper
    7) orc warrior - Maul Of The Titans:
    8) undead cleric - Amber Golem: Tadpole

    Division 2 MIRROR

    9) avian merchant - Mirror Of Mental Prowess:
    10) dwarf tactician - Apparatus Of Kwalish:
    11) faery sage - Ring Of Wishes: Dirty'
    12) elf mystic - Staff Of Power: Billah
    13) halfling rogue - Portable Hole:
    14) human war hero - Helm Of Brilliance: Elit
    15) orc warrior - Vorpal Sword:
    16) undead cleric - Clay Golem:

    Division 3 GOLD

    17) avian merchant - Efreeti Bottle:
    18) dwarf tactician - Sphere Of Annihilation: flogger
    19) faery sage - Tome Of Mystical Equations:
    20) elf mystic - Ring Of Shooting Stars:
    21) halfling rogue- Shadowcloak: reQi
    22) human war hero - Rod Of Lordly Might:
    23) orc warrior - Trident Of Submission:
    24) undead cleric - Bronze Golem: Persain

    Monarch

    25) faery mystic - Staff Of The Magi: AquaSeaFoam

    * The above are only preliminary. Thank you.

    Help me fill this in. Trying to go with current to likely to return actives.
    showing this set up might have changed some picks here or explaining what you were looking for a bit more detail

  9. #54
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    The only thing wrong with this list is that it has too many people with leadership capabilities. Are you sure all those different views on the game will synchronize well? IMO having 3-4 in a KD should be enough, with the rest being just ordinary people knowing how to follow orders :)

  10. #55
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    Lol, see some names here who should definitely be NOT on the list. But I can think of one name I haven't seen yet: Sasha.

  11. #56
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    Quote Originally Posted by Bukharistan View Post
    The only thing wrong with this list is that it has too many people with leadership capabilities. Are you sure all those different views on the game will synchronize well? IMO having 3-4 in a KD should be enough, with the rest being just ordinary people knowing how to follow orders :)
    The Utility:
    If players didn't know, my original intent for The Virtual Kingdom was to take fragmented kingdoms looking to merge. The ideal was to have a kingdom with fragments from the 3 major GMT zones. Those kingdoms would each bring their best 8. Each fragment would be designated as a division. < This was intended to yield quality throughout the kingdom from council to core.

    The Pageantry:
    The Virtual Kingdom is built on the premise of developer intent, and thus each division is a balance of every persona/race. Each division can decide the alignment of their persona/race. The example given above was personal taste. The divisions additional intent is to retain kingdom culture/origins as ethnic boroughs in cities. Each division must contain one representative of each persona/race. No more, no less. Divisions compete for fun and can be regarded as army groups.

    Why The Best 8:
    All-star teams are not always the best, but it does offer a look at the icon structure. As players we can aim for achievement with these examples to guide. It was fun to see how different players answered the question. @ Buk: indeed, this would never happen. It is an exercise in continuity. Your best 8 might be as good as it gets. This obviously isn't intended for established thriving kingdoms. Please see below.

    ~ as a traveller to distressed kingdoms I would see fine cores with wandering players filling the bulk of the kingdom. The merge is intended to pool players to build larger kingdoms. I think this is a good idea, but I wanted to go a step further. First, I want merging kingdoms to retain identity. While many would see fault with this I'd like to point your attention to the long view. This is evolution. The top essentially knows the talent pool and it's limits. They must realize they have gravity to retain a quality core that most of the server can't match. To build good, large kingdoms from the scrapheap I arrived at building a new brick. The division and persona/race idea was to give each player a mission or a purpose. Thus, even in pageantry there is the intention of bringing a quality experience to every player in The Virtual Kingdom. ~
    Last edited by StratOcastle; 23-11-2014 at 11:08.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  12. #57
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    Strato, a kd with evenly split people from 3 time zones will fail because of nw based gains.

  13. #58
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    only some of those i played with and assuuming their activity was at same lvl as it was when we played together:

    snow
    mod
    Mike
    Kire
    Snirpsner
    Rapala
    EyeSmiles
    Hustler

  14. #59
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    Quote Originally Posted by skoyl12 View Post
    Strato, a kd with evenly split people from 3 time zones will fail because of nw based gains.
    If you would, could you clarify this in more detail. I'm open to learning.

    Thank you in advance.
    Last edited by StratOcastle; 23-11-2014 at 14:46.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  15. #60
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    I thought it was obvious but ok.
    Now the most effective to apply dmg is to hit someone as many times as possible within 1-3 ticks. With an even size spread ideally all attackers could hit one province when it is in their nw range and keep like an average 10% gains of land in each hit. That means you need a large group of people being online same time to be effective.
    In land based gains the target would drop out of range much faster so smaller groups working together (regardless of time zones) would be more effective. Groups of 8 would work better there.

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