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Thread: Night strike. How does it work?

  1. #1
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    Night strike. How does it work?

    Hi, sorry if its been posted somewhere but ive heard conflicting theories on how night strike works.

    According to the wiki: "Kills up to a maximum of 13% enemy soldiers at a rate of 0.67 soldiers per thief. Also kills a much smaller amount of specialists and elites."

    With that being said, would this example be correct?

    100 army units (soldiers/specs/elites)
    13% of this is 13.

    In order to kill up to the max (13) is it true you would have to send 20 thieves? 13/.67=19.4

    Or am i way off?

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    If those 100 are soldiers only at 1.00 rnw and you have no other racial bonus that would modify your gains then I guess it's correct...
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    Quote Originally Posted by MyNameIsMatija View Post
    If those 100 are soldiers only at 1.00 rnw and you have no other racial bonus that would modify your gains then I guess it's correct...
    Would you mind explaining how nw comes into play here?

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    RelativeNW determines thievery "gains". There's a relative size factor in the thievery formula according to the wiki:

    Relative Size = MIN ( Target Networth / Self Networth , Self Networth / Target Networth) + War Bonus
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    Quote Originally Posted by MyNameIsMatija View Post
    RelativeNW determines thievery "gains". There's a relative size factor in the thievery formula according to the wiki:

    Relative Size = MIN ( Target Networth / Self Networth , Self Networth / Target Networth) + War Bonus
    Interesting, ill try to make sense of that.

    Thanks

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    1.00 is when your NW matches target NW.

    In other words the closer you are in NW the better the gains, it also affects success rate.
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    Quote Originally Posted by MyNameIsMatija View Post
    1.00 is when your NW matches target NW.

    In other words the closer you are in NW the better the gains, it also affects success rate.
    Figured as much, thanks.

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    This is some old text I have (I'm not the author).

    NightStrike

    NS works a little differently to normal ops. It doesn't target the enemies total number of soldiers, specs or elites, instead it targets separately each 'stack' of them present. What I mean by a stack can be best seen in the Military Affairs page, where each different troop in a different army is it's own stack. So if the enemy has say 100 elites in each of the five armies, that's five stacks of 100 elites, and damage is applied seperately to each stack.

    For example, lets say a province of same nw has:
    1,000 soldiers, 1,100 DSpecs and 600 elites home and
    500 Ospecs and 1,000 elites in army #2.

    Lets say we send 150 thieves to NS this target, the damage

    would look like this:

    Stack 1 = 1,000 soldiers, (0.67 kills/thief, 13% max kills)
    150 x 0.67 = 100 kills, 13% x 1,000 = 130 max kills.
    So 100 soldiers killed from this stack.

    Stack 2 = 1,000 Dspecs, (0.035 kills/thief, 0.55% max kills)
    150 x 0.035 = 5 kills, 0.55% x 1,100 = 5 max kills.
    So 5 Dspecs killed from this stack.

    Stack 3 = 500 elites, (0.015 kills/thief, 0.3% max kills)
    0.015 x 150 = 2 kills, 0.3% x 300 = 1 max kill.
    So 1 Elite killed from this stack.

    Stack 4 = 1,000 elites, (0.015 kills/thief, 0.3% max kills)
    0.015 x 150 = 2 kills, 0.3% x 1,000 = 3 max kills.
    So 2 Elites killed from this stack.

    So you'd get a message telling you that your thieves have killed 108 enemy troops - 100 soldiers, 5 Dspecs and 3 Elites.

    Two things which can be handy to remember is if all of a targets troops are home you will need a lot of thieves to get max gains. If they are spread evenly across a few armies it will take less thieves to get the same gains.

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