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Thread: Why SPARTANS reset their pv's?

  1. #1
    Post Fiend Elixir's Avatar
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    Why SPARTANS reset their pv's?

    just noticed recently that they have 7 new orcs..

    Current kingdom is Kakalakjarakaleopapakikokmanan

  2. #2
    Veteran faegan's Avatar
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    Quote Originally Posted by Elixir View Post
    just noticed recently that they have 7 new orcs..

    Current kingdom is Kakalakjarakaleopapakikokmanan
    1. They figured Orcs are better
    or
    2. They were so far below 400 acres and low on troops that resetting would enable them to recover quicker
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  3. #3
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    # 1. ^^^^^
    War Monkeys War Monger - Contact me if interested in a beating.

    Quote Originally Posted by Bishop View Post
    Rather than whining, getting pissy and getting on my radar why don't you just .....

  4. #4
    Post Fiend Ghostfinger's Avatar
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    What were they before they were orcs?

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    Because human merchants was a failer as a core attacker.

  6. #6
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    Quote Originally Posted by Ghostfinger View Post
    What were they before they were orcs?
    I was gonna quote something from Lord of the Rings, but I figured this was a trap.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
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  7. #7
    Enthusiast JohnnyReid's Avatar
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    Quote Originally Posted by Ghostfinger View Post
    What were they before they were orcs?
    Human merchants.

  8. #8
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    Many a war kd have tried merch core through the ages and failed. Its a tricky play. Even more so under the no-growth meta. No shadow over spartans for trying :)
    Last edited by Tadpole; 29-01-2016 at 15:59.
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  9. #9
    Enthusiast vir's Avatar
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    Human merchant dont really work well when you are suposed to stay small with high draft since that remove the advantage with merc more or less.. Also its a pain to regrow the humans if they get chained low etc. Its a bad fit for wartier so probably a good decision by sparta.


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  10. #10
    I like to post Band of Horses's Avatar
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    Quote Originally Posted by vir View Post
    Human merchant dont really work well when you are suposed to stay small with high draft since that remove the advantage with merc more or less.. Also its a pain to regrow the humans if they get chained low etc. Its a bad fit for wartier so probably a good decision by sparta.
    Please don't insult Bart and Blizz.
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  11. #11
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    Merchant in a non-growth kingdom is fine. Human is just garbage.

  12. #12
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    Elixir i figured its only fair to utopia if i reset after 3-4 weeks to give everyone a head start.

    its the equivalent of usain bolt wearing ankle weights during an olympic run.

  13. #13
    Dear Friend Korp's Avatar
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    and the war loss also in your great plan? :)

  14. #14
    I like to post Band of Horses's Avatar
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    Quote Originally Posted by noobium View Post
    Merchant in a non-growth kingdom is fine. Human is just garbage.
    I'm just going to leave this here:

    Quote Originally Posted by noobium View Post
    Those changes taken together are so lol it's not even funny. Human/Merch all day every day. No mechanics change that will be worthwhile most likely. Maybe a much-needed fix to the espionage screen, but that is long overdue.
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  15. #15
    Dear Friend Korp's Avatar
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    Quote Originally Posted by Band of Horses View Post
    I'm just going to leave this here:
    A bit like how your goal is to play frisbee with Jwuzi but constantly turn offers to make it happend? :))

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