I'm curious what warring kingdoms like to have at their disposal and what is considered an acceptable success %, and what is considered 'overkill' if anything.
Myself, since there is no way of knowing if you are overdo-ing it other than failing, I would want to fail at least 1 spell/op per volley. If I don't I'd be worried about wasting population on that obsene tpa/wpa.
Is this not the case? Is it a constant defense/eco T/Ms go for and then sky's the limit for tpa+wpa?
The main reason I ask is because I have a faerie/mystic in my kingdom who is approaching 10 raw wpa, and has less than 750ppa total science... in my opinion he is strangling any chance at decent defense/tpa/eco/dragon-killing by going for an obsene wpa.
Thoughts?
Edit: kinda forgot I put 'raw' in the title, kinda irrelevant to the question but somewhat relevant to the effects on def/eco/etc.