Agreed the usual way for UD hybrid is to go UD/Rogue. But does heretic make more sense for an A/M?

I figure that if i went rogue i need atleast 4 tpa to be effective, taking away a good chunk of pop. Thieves are any day easy to train and cost less.

Whereas with the general downfall i presume in wpa this age, can the heretic be a good deal in say 2/3 wpa? As i get chained, i can only cast NM better and help myself and my kd grab acres.

Ofc, this assumes i can manage my econ without the ability to thieve. I did that OK enough last age.

Any comments?