Page 1 of 15 12311 ... LastLast
Results 1 to 15 of 223

Thread: Age 70 potential changes

  1. #1
    Game Support Bishop's Avatar
    Join Date
    Jul 2008
    Posts
    21,330

    Age 70 potential changes

    Please use this thread to post your thoughts and opinions on the potential changes. Please remember to be polite and constructive.

    You can read the changes here.
    Last edited by Bishop; 05-12-2016 at 22:10.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page | #tactics <-- click to join IRC|
    PM DavidC for test server access

  2. #2
    I like to post MyNameIsMatija's Avatar
    Join Date
    Jun 2015
    Location
    Croatia
    Posts
    4,960
    Link to changes is not working/nonexistent.
    Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
    Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
    Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
    Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
    Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
    Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities

  3. #3
    Game Support Bishop's Avatar
    Join Date
    Jul 2008
    Posts
    21,330
    Thanks, fixed.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page | #tactics <-- click to join IRC|
    PM DavidC for test server access

  4. #4
    Member
    Join Date
    Oct 2014
    Posts
    46
    Halfer just gets weaker. They were weak enough this age, and 10% pop won't fix it, especially with a 7/5 elite... Currently, I am running close to 10k more military than everyone else in my KD and still have 200k less O and 50k less D than attackers of my size. Can't be an A/T because all my thieves die in 3-4 massacres and there is no way to compete with the defense of Elves/Faerys or the offense of Humans/Dwarves, not to mention orcs and UD being able to stomp any halfer. I suggest Halfer gets some sort of specialist buff, and for the elite to be more decisively offense or defense oriented.

  5. #5
    Post Fiend
    Join Date
    Sep 2010
    Posts
    238
    Abduct rate boosted
    Spawn rate boosted

    Thank you for doing the right thing. Doesn't need to be a gigantic leap, but a bit of a boost is certainly needed.


    Spawn rate increases each tick you do not get a scientist

    This is a fantastic idea. Well played.

    Overall it looks like orc/undead got teeny tiny nerfs, other races got a little bit of a boost (Dwarf was kind of 50/50 with the BE bonus, but going from -50% food to +75% food a bit extreme - which is fine. I think dwarves were really strong this age). This is a move in the right direction.

  6. #6
    Post Fiend
    Join Date
    Sep 2010
    Posts
    238
    Quote Originally Posted by Danjor View Post
    Halfer just gets weaker. They were weak enough this age, and 10% pop won't fix it, especially with a 7/5 elite... Currently, I am running close to 10k more military than everyone else in my KD and still have 200k less O and 50k less D than attackers of my size. Can't be an A/T because all my thieves die in 3-4 massacres and there is no way to compete with the defense of Elves/Faerys or the offense of Humans/Dwarves, not to mention orcs and UD being able to stomp any halfer. I suggest Halfer gets some sort of specialist buff, and for the elite to be more decisively offense or defense oriented.
    Halfling isn't supposed to be an A/T. They're built to be thieves, and they excel at it. Fae rogues are worthless, and this still holds true.

  7. #7
    Member
    Join Date
    Oct 2014
    Posts
    46
    But being a thief isn't possible if you have no defense to protect the thieves...

  8. #8
    Member
    Join Date
    Jan 2014
    Posts
    46
    Halfer should have a 1200 gc 8/8... cause... who else can afford that kinda elite other than a super thief.
    Last edited by Fisher-Price; 05-12-2016 at 22:51.

  9. #9
    Needs to get out more
    Join Date
    Aug 2012
    Location
    Oh
    Posts
    8,808
    I like the changes. Cool moves make my Virtual Kingdom more fun to assemble. Thank you.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
    ________
    Weed bowls

    http://www.bing.com/videos/search?q=...+say&FORM=VDRE

  10. #10
    Member
    Join Date
    Jan 2012
    Posts
    14
    Human sage is fun again!

  11. #11
    Forum Fanatic
    Join Date
    Sep 2012
    Location
    Toronto, Canada
    Posts
    2,277
    For heaven's sake can the original thread be modified or a new thread be created that has the changes in comparison to what they were last age?

    EXAMPLE:
    Human
    +40% Income (up from/was 30%)


    The Jerks.

  12. #12
    Veteran
    Join Date
    Aug 2013
    Location
    Chile
    Posts
    530
    Cool.

    Halfer still getting shafted though. I know the idea is to avoid the UB all-conquering halfer mtpa, but it needs to be able to get some def...
    Josh; leader of a lovable band of misfits, Pinoys, and probable virgins.

    My Raging Clue

    *If a Utopian falls in the woods, and no-one is around to see him...was he still bottom-feeding?

  13. #13
    Post Fiend
    Join Date
    Sep 2010
    Posts
    238
    Quote Originally Posted by tetley View Post
    For heaven's sake can the original thread be modified or a new thread be created that has the changes in comparison to what they were last age?

    EXAMPLE:
    Human
    +40% Income (up from/was 30%)
    I agree with this. It doesn't affect me since my monitor setup allows me to easily view both, but knowing not everybody has this ability makes me sympathetic to the cause.

  14. #14
    Veteran
    Join Date
    Aug 2015
    Posts
    768
    Fay is so over powered, besides that halfling and elf suck but oh well what's new.

  15. #15
    Regular
    Join Date
    Sep 2013
    Location
    Sydney, Australia
    Posts
    58
    Remove spec bonus on Faery. Nerf the instant spell dmg and maybe up the cost of the elites

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •