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Thread: Scientist Spawn rate in War

  1. #1
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    Scientist Spawn rate in War

    Is the spawn rate of scientists supposed to be lower during war time as compared to non-war time?

    Asking because I've noticed that in war, spawn rates are less and my KD mates have reported the same.

    I do not have labs outside of war and even when I did not have revelation casted, spawn rate was still high.

    Just throwing this question out in case anybody else has an answer for this.

  2. #2
    Game Support Bishop's Avatar
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    Its exactly the same.
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  3. #3
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    Its kind of silly that some players already have maxed science in year 2. Last age gave us too little science, this age gives too much to my taste.
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  4. #4
    Game Support Bishop's Avatar
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    And next age will be somewhere in the middle.
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  5. #5
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    (y)!

    Good to hear
    My former contribution to a kingdom known by many names
    [ Palindromes - Stuck inside my head - Dinner is Served - Doom & Bloom Seed Co. - Foxtonomy - First Impressions ]

    =^..^= SPGC !! =^..^=
    It is I the Three Musketeers, Alpacahontas, Appetitical ManiaC, Twerk it Harder Make it Better

    "\*.Pyromaniacs.*/"

  6. #6
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    Perhaps not the right place for it, but I do really hope that caps are removed next age and that successive scientists give less effects. Now all you can do is "max out" a in a certain are and well... that's it.

  7. #7
    Game Support Bishop's Avatar
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    Not a chance.
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  8. #8
    Enthusiast olAllan's Avatar
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    Quote Originally Posted by Bishop View Post
    And next age will be somewhere in the middle.
    I'd agree with that. I'm running sage this age but it is a bit overkill with the ease of science development. Abduction could use scaled down a touch too if you asked me.
    DEUS SIVE NATURA

  9. #9
    Game Support Bishop's Avatar
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    It was easier to flip to too much sci then balance it in the middle than to do a bunch of ages tweaking sci upwards.
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