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Thread: New Spell - targeting food specifically

  1. #1
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    New Spell - targeting food specifically

    Greetings,

    Maybe this has been suggested before, not sure, don't feel like searching currently.

    Anyway, could we get a spell similar to how lightning strike and fools gold works that targets food specifically?

  2. #2
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    Isn't gluttony, drought and Rob the grainaries good enough? Already pretty easy to starve a province.

  3. #3
    Forum Addict RattleHead's Avatar
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    i think what you are looking for is Vermin, its not instant, but thats what robbing is for

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    Quote Originally Posted by Pestilence View Post
    Isn't gluttony, drought and Rob the grainaries good enough? Already pretty easy to starve a province.
    Quote Originally Posted by RattleHead View Post
    i think what you are looking for is Vermin, its not instant, but thats what robbing is for
    Vermin as a DoT could work. I was thinking more like a fireball for strictly food.

    As for the robbery remark; we are able to rob and destroy both gold and runes currently, but only instant rob food or lower food production via Drought. Why not have all three?

  5. #5
    Forum Addict RattleHead's Avatar
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    I think its because Starvation is pretty potent once you get all the 'DoT' spells onto someone's food production...

    If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit (this also includes armies away from home). Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.
    Pretty comparable to overpopulation over 115%

  6. #6
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    The Vermin spell shouldn't have been removed.
    If too strong, they should've responded by making available counter moves to get food in a hurry.
    I mean someone in that guys kingdom should be able to do it and get some food for aid.

    Create Food: this spell creates food. Yep.

    Green thumb: Your farms make +117% (use difficult numbers) food.
    When the spell expires, your farmlands become razed empty acres.
    Stacks with Fertile lands.

    Desperate forage (thief action): Your thieves, soldiers and townsfolk forage the woods for some food.
    Only available if food=0 and you just lost people to starvation.
    jobs filled = zero for next tick (you won't make any normal income)

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