With the new science changes what are the number of scientists required to cap each category now?
Also is the effect per scientist linear, exponential or diminishing return?
With the new science changes what are the number of scientists required to cap each category now?
Also is the effect per scientist linear, exponential or diminishing return?
based on what was said
The expectation is
Alchemy: Cap 30%, 22.5 Profs to cap
Tools: Cap 20%, 30 Profs to cap
Housing: Cap 15%, 37.5 Profs to cap
Production: Cap 120%, ??? Profs to cap-------guess is either 30 or 18
Military: Cap 15%, 37.5 Profs to cap
Crime: Cap 100%, 30 Profs to cap
Channeling: Cap 125%, 31.5 Profs to cap
day 2-3 of the age once intial science kicks in i'll confirm and update the wiki
Ah I must have miss the part about the bonus still being linear.
Thanks for the update.
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