Culture

This mightn't seem important. My fondness for different areas of the game knows no bounds, but one of the more interesting is the old kingdoms. These are organic cultures born from like minded style and moral equilibrium. One of the mightiest was Simians who had an incredibly long run at a high level.

The Virtual Kingdom can't suddenly achieve a heritage so the merge strategy I propose is to bring small kingdoms together without diluting their uniqueness. The sustainability of the kingdom template is a very important program to the character of The Virtual Kingdom.

The basis for my decision to compartmentalize kingdom fragments into divisions is to mock the districts of long running cities; Cities that remain economically relevant yet still have a rich cultural heritage. The full roster of race and personality is the signature of the kingdom, but the divisions are its culture.