Originally Posted by
Wolzly
I'm not a leader, I admit that.
I have been monarch of at least 4 different kingdoms over the last 6 years. Every one of those kingdom suffered some kind of catastrophic collapse. I am not cut out for it.
That's why I wasn't monarch for the first 4 months of the kingdom's existance. But when you appear to know a lot about the game and have no qualms telling people about it, you inevitably end up getting roped into leadership. Having my semi-noob king die and not come back was a surprise, I never intended to become king. I didn't tell or even ask for votes. After the king disappeared I was prepared to leave the kingdom at that point.
I appreciate all the kind/understanding words.
To the "it's not so bad arguers": a 2k acre undead wizard pumping in a kd of 1k acre provinces, when the entire kingdom just did a weeklong wizard pump 2 weeks before. (he has 4000 wizards now. at the start of the fort i gave explicit orders for attackers not to jack up guilds if they are between 2000 and 3000 wizards. The 2k acre guys we had were expected to lose land thru randoms, CERTAINLY not remain at 2k acres and go to war like that... you really think having 4k wizards on an undead is smart? In the ghetto warring tier? How much popspace will he have on 200 acres with 4k wizards? :P
@Goodwitch, wtf? So many assumptions just to paint me as some kind of villain. If you want more facts ask for them :P
Also, I know that it comes to me to teach, that's why I try to communicate as much as I do. I attempt to spark discussion on buildstrat and population breakdown. I attempt to involve players and to empower them. The problem is when one of these 'old-timer' noobies sits his arse in the dirt and refuses to budge. They stay relatively silent through all discussion, and then when a decision has been made they pipe up with a 'nope, not doing that. been playing a long time, i'll play my way'. Or even better just say nothing and ignore all decisions/orders relating to build. Only even letting leadership know their opinion when leadership confronts them on why they are playing so far off-grid.
I've run into this too many times to keep track of. This is what I mean by a 'noobie'. To me a newbie is a new player who can be tought, but a noobie is someone who's ill-founded ideas are so long-standing that there's no way to have any dialogue. They are not open to it, they are unwilling to consider any perspective other than their own.
Often times it's painted as a freedom thing. As if I am some kind of right-wing freedom hating totalitarian: "don't make me a mindless drone" they say. But the truth is I just like utopia and I like being good at it. I like the teamwork it takes, the selflessness, the camaraderie it can nurture. I don't need to be the puppet master, and like Strat0 points out I don't need it to be a hive-mind mentality. But I do require teamwork, understanding, a willingness to listen, and the desire to improve.
Constant improvement should be the credo of all utopians.
The statement which caused me to make this thread is the exact opposite of that principle, and I'll post it again for dramatic effect:
"I've been playing this game a long time. If follow orders for the most part, but will run my province my way. You guys keep telling me how to run it I'll be the next to leave."