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Thread: Abduct Bug

  1. #1
    Newbie
    Join Date
    Aug 2016
    Posts
    9

    Abduct Bug

    It seems to me that there must be a guard station bug for abducts. Here's the scenario:

    Guy hits me, at 100% my size, I have 120 scientists, 0 labs, 0 guard stations, non-sage. He gets 8 scientists.
    I retal. 100% my size, he has 138 scientists, 0 labs, 20% guard stations, sage. I get 3 scientists.

    Sage only protects 30% of scientists. If he got 8 I should atleast get 5, and that's not even counting the fact that he had 18 more scientists than me which realistically means I should have got 6 or 7. However, if you add in the 32% resource protection from his GS, plus the 30% sage protection, the math adds up perfectly and I should get 3.

    Or am I retarded and guard stations are supposed to protect sci? If so, wth is the point of labs?

    Other notes:
    This isn't the only time I've noticed this problem, but because he's 100% my size it was easier to notice the discrepancy.
    Neither of us had been hit recently, no GBP in play.

  2. #2
    I like to post
    Join Date
    Mar 2016
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    Guard stations protect science. That doesn't mean ur retarded though.

    Universities also protect science, at a way higher rate.

  3. #3
    Needs to get out more
    Join Date
    Aug 2012
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    Oh
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    8,976
    It's what I've been saying about these sages. ABDUCTABUGABUGA!

    They're gonna be running around like boogiemen now that the pools of scientists have matured in abundance.

    Did you hear something?
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
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  4. #4
    Post Fiend Poopsie's Avatar
    Join Date
    Dec 2015
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    295
    Poopsie gonna get your scientists!!!

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