For feedback
For feedback
Could we continue to cast it to sustain it longer?
When another KD cast against you and starts to bring it down, could you fight to keep it up by continuing to cast it.
If two KD's both have rituals up... Maybe have a Syphon Ritual spell that can do .5% damage and reinforce yours by .25%
Effectively eliminates small kingdoms from using them.
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Easy change there. Make it 4*No of provinces in Kingdom as opposed to flat 100 casts.
Last edited by Vengeance; 12-05-2017 at 03:10.
I agree that KD total number of provinces should not affect the ease of ritual casting. 20 provinces should have to cast less than 25.
I always thought wizards were RNG! @_@ mind blown...
Honestly love the mechanics changes.
I disagree. It will promote KDs staying small on purpose. On the other hand removing the ritual should scale with the number of the provs in the KD(so being 25 provs is better than 20).
About wizz - you learn something new everyday and that new sometimes is mind blowing :P.
Kr's would be active during war or they would get over written by it?
In war I was out of mana most of the time, I don't see being able to keep up KR in war, especially if hostile spells take it down.
EDIT: in the guide Guilds are shown as a flat rate building with 0.02 wizards/tick base. It was once based on a 0.02% chance per guild per tick, I believe, though.
KR seems a novelty, im not impressed. it could make wiz pumping marginally less boring, i guess.
Last edited by RattleHead; 12-05-2017 at 13:50.
I agree, maybe it is meant that attackers rather than T/Ms keeps it up during war but I think it will be difficult with high rune cost and probably large fail rate.. and with the 0.25% reduction per hostile spell it will quickly be gone so it feels like it will mainly be used out of war.
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