Originally Posted by
TheRealBazinga
I think that all this discussion about ops/attacks is irrelevant since the main discussion is Kingdom Rituals - Affluence.
Let's look at rituals again:
1) Barrier - Increases defensive TPA and WPA by 25%; reduces gains via attacks against the kingdom by 10% (similar to Guard Stations); +10% DME
2) Affluent (WAR ONLY) - Increases income by 25%, Birth Rate by 20%, and draft speed by 25%
3) Onslaught - Increases OME by 10% and enemy casualties on your offensive attacks by 15%
If the Affluent won't work in eowcf, i don't see a reason why anybody should pick it, since it only affects kingdoms in "pure" wars. Why should i choose Affluent when i have the other 2, which are more war oriented, affecting OME, DME, TPA, WPA etc.? Why would you spend a huge amount of runes in 48 hours (which means a huge amount of runes burned right before war), when for half of the kingdom minimum, the effects of the ritual won't matter? Why wouldn't anyone choose it when they have the other two?
I honestly expected it to be designed for eowcf, when you have 20-25 provinces in bad shape, to speed things up.