I'd like to propose some changes to AW. Currently AW is so devastating that having 1 bad war in say YR5-6 can incapacitate your KD competitively (I mean you can still war, but not really win) for the rest of the age. In the past a 2-week pump wasn't such a huge issue as ages last abotu 13-14 weeks. With that being 10 weeks now, taking that much time to pump is needlessly slowing down the game. Yes, again, I understand it IS possible to war without wpa, but you're simply not going to be as effective.
Proposal: Change AW so that it starts working like the old Amnesia: A large chunk of wizards are removed, but a significant amount of them will also come back over time. My proposal is:
Current damage on AW: 1.4%
New damage: 2% with 75% of those "killed" being fully removed for the next 24 hours, then slowly trickling back over the next 72 hours. This means that if you drop a mystic from 8 to 2 wpa, it will remain there for 24 hours then regain ((8-2)*0.75) / 72 = 0.0625 wpa/tick.
This means that AW has increased damage but now has to be used more strategically --> remove MS from the enemy KD for the next 48 hours etc etc.
Just a general idea, but as with most of my ideas it's worth pondering and see where we can go with it.