Originally Posted by
Palem
Incorrect
Incorrect
I don't remember saying land wasn't as easy to lose as honor. Thanks for putting completely asinine words in my mouth.
Since you've pointed out that honor is harder to acquire and made your own suggestion regarding the issue of honor bonus instability, I'm assuming you understand, more or less, the actual impacts of losing most of your land and how it's very different than losing all your honor.
I don't disagree. I don't think the charts should be mutually exclusive
Incorrect. It's because they have leverage over every other kingdom, in that they'll win a war against anyone else, regardless of their skill (assuming they can at least operate as well as a monkey sitting in their seat), by sheer size alone.
That's amusing, however I fail to see how something that "doesn't alter the mechanics of how honor is gained, generated, or lost" can be considered an "overhaul". Also, I didn't see the need to clarify that the thing I'm posting in the suggestion forum is a suggestion.
There are some forums that I try to make sure I have every thread at least skimmed through, and the suggestion forum isn't one of them. Had I realized there was such a similar thread, I would have likely gone for a title with a little more pizzazz.
I'm not really sure how a suggestion that rewards people for using as many of the games mechanics as they can rather than rewarding people for using the same spells, ops, and tactics over and over and over again for every single war isn't encouraging people to play the game. However I'm even less sure how your suggestion to pin honor titles and rewarding people with bonuses they shouldn't have because they couldn't hold on to the right amount of honor isn't a participation trophy.
Feedback: 5/10
Trolling: 6/10