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Thread: Fireball

  1. #1
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    Fireball

    Our kingdom is having an argument about fireballs

    What gives most efficient long term decrease in economy?
    What does ure kingdom do?


    A. Fireball chain 1 province until they are low 10-20% of their total peasants killed to decrease birthrate/BE and economy - then move on to next
    B. Spread those fireballs on 10 big provinces to maximize numbers of peasants killed

  2. #2
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    Fb one deep, then move to the next. Birth rate is a % based on existing pes. Dropping a guy to v low pes ensures his BR is minimal and takes a while to recover. Dropping a guy halfway is nothing, as high br is still decent and he will recover those pes pretty quickly.
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  3. #3
    Member moogle's Avatar
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    Yea, the fb chain needs to isolate a single province. The ideal FB run would reduce peasant count to a point where their military wages outweigh their income. They should be asking for aid to pay wages to keep their armies out.

    Spreading the FB's is ineffective. As said above, the birth rate is killer with sub-1k peasants. Birth rate rocks with 10k+.

  4. #4
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    Quote Originally Posted by moodypig View Post
    Our kingdom is having an argument about fireballs

    What gives most efficient long term decrease in economy?
    What does ure kingdom do?


    A. Fireball chain 1 province until they are low 10-20% of their total peasants killed to decrease birthrate/BE and economy - then move on to next
    B. Spread those fireballs on 10 big provinces to maximize numbers of peasants killed
    Deep fireball runs. Get your weaker provs to cast storms on those targets to incase they forgot to cast natures belessing. If you're vsing a very active kd ensure you keep track of their aid as larger provs with high pes will be able to soldier aid their pes back quite quickly if you don't keep sots updated regularly
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  5. #5
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    Quote Originally Posted by moodypig View Post
    Our kingdom is having an argument about fireballs

    What gives most efficient long term decrease in economy?
    What does ure kingdom do?


    A. Fireball chain 1 province until they are low 10-20% of their total peasants killed to decrease birthrate/BE and economy - then move on to next
    B. Spread those fireballs on 10 big provinces to maximize numbers of peasants killed
    I choose B then A, to be used together.

  6. #6
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    A. Besides the arguments above, also works better with other tactics. You chain other provinces that still have high peasants, forcing more desertions on those chains and isolating provinces with no peasants (and NSing their units/offense) just turns em into landfarms for your t/m's and chained provinces to landlust.
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  7. #7
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    Optimal FB use involves minimizing the number of provinces getting peasant regrowth (favors fb on few provinces) as well as maximizing peasants fb'd (favors fbing the highest peasant province, aka many targets). In addition, you want to leave some provinces high peasants to facilitate chaining.

    In general, you want to fb one at a time to some target level. The target level depends on how many provinces you can chain in the near future and therefore want high peasants and also how many fireballs you can cast. I think 10% peasants might be too many fb's to be optimal typically for a first run of fb's. Another factor is that you may want to have different fireballers target different wpa targets and therefore need more than one target at a time (aka a high and a low wpa target).

  8. #8
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    Quote Originally Posted by AquaSeaFoam View Post
    . I think 10% peasants might be too many fb's to be optimal typically for a first run of fb's. Another factor is that you may want to have different fireballers target different wpa targets and therefore need more than one target at a time (aka a high and a low wpa target).
    depends on where they start, mid late war someone on 3000 acres could be on 15k peasents or 40k peasents.....a good rule of thumb is to fb down to 1 ppa then cast storms+Ms and forget.

    Personally we nly cast chastity on someone we are fireballing but havent finished and focus 2 people at a time (crapy wpa-good wpa targets). Then move on to the next targets.

  9. #9
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    It will also depend on what tier of war it is. 1 ppa might be too deep for most - 3 ppa seems like a decent enough FB run to consider "successful". Again it's going to depend on what the specific situation is. But a basic strat is as many have already stated .1) FB 1-2 chosen provs to a desired PPA to prevent repop/ eco control 2.) Chain the provs you have not FB'd to facilitate overpop. Call it a "shell and chain" approach.
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