Quote Originally Posted by theis View Post
I'm puzzling with what wins wars. I've heard the argument about having unbreakable provinces being a factor, but it conflicts with my idea of having a balanced KD.

I see two ways of getting unbreakable provs. Have a prov/provs:
1) a lot bigger than the rest pumping up kd NW
2) defence pumped so much that tpa/wpa/off as a result is lower.

I see neither as a big advantage. Perhaps 1) can get a better economy and help out the KD that way.

So what are your thoughts on the matter?
Having a "balanced kingdom" is rarely the best positioning to get a war win, however it is often the best positioning to get a war. If you are in a stronger position where you have unbreakables and topfeeding attackers, then smart kingdoms will probably try and avoid warring you while a balanced kingdom is easier to beat so kingdoms are more likely to agree to war you. Clearly the type of unbreakables you'd want are the type that have good wpa, tpa, and peasant space, aka type 1).

The best "war tier" kingdoms like Freeakstyle are known for a "wall" of unbreakable thief mages that can keep high peasants during war while opping the largest opposing attackers to shell them out.

The best growth kingdoms are the best kingdoms at positioning for war. Prior to the recent explore pool changes they would attempt to explore up "cow" provinces that would serve as unbreakables that could attack any provinces they wanted in the opponent's kingdom and develop strong economies in a long war. The explore pool changes now largely prevent kingdoms from exploring up such huge provinces, but if they had the explore pool to be able to do so, they would use it to build large unbreakable thief mages and/or "cows". Again, the reason growth kingdoms would do this is because it is the strongest position you can take for winning a war.