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Thread: Strategies to get a war

  1. #16
    Post Fiend Stingaaaa's Avatar
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    Im just a steward but it helps to send out war mails offering war to like 6-8 kds around your acres, just check rankings to see where you will come out of eowcf and then you can predict sizes etc.

    Be friendly and youll often get a decent response.

    We have just finished our 6th war, 4 wins.
    If your afraid of losing you need to lose that mindset.

    Warring is the best part of the game. and lets be fair EOWCF is the best area to get your **** dialed.
    Abduct waves are okay, but dangerous. if you give away hostile someone might draw out hostile and op you to **** and then hit the button.
    Also abducts and massacres can lead to them declaring on you and chaining those with 0 incoming acres. easy to win against you if theyre coordinated.

    I dont know about other kingdoms but i love being in war, Rogues are OP this age tho :P
    "Inspecting mirrors is a job that I could really see myself doing."

    #BloodyMess

  2. #17
    Forum Fanatic Pillz's Avatar
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    Quote Originally Posted by Persain View Post
    the only issue with losing is it can be pretty devstating to wpa and science. you end up eating alot of massacres which means high guilds pump, as u exit ewocf u end up eating learn waves since your "small"

    My suggestion though for geting war is take a big challenge. 3 of my kds 5 wars this age have been against kds that had >15% nw advantage on us pre war. Only reason we dont have average war target that big is 1 war at 75% and we generally wave them then get declared on which lowers their declare nw.
    Im not sure how popular massacres are with war ghettos though? Particularly as I would recommend kingdoms WD when odds look ugly, rather than try for a turnaround. Risk/Reward isn't worth it for kingdoms just trying to pull themselves together to learn to war to drag out to the point where massacres are going to become a big issue.

    Unless massacres are suddenly a really popular thing this age in war? Idk didn't war.

  3. #18
    Post Fiend
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    Quote Originally Posted by ahtoad View Post
    Usually a synchronised core setup scares people off

    Which spectrum of the charts is ur kingdom in? Competitve warring? Casual?
    6:7

  4. #19
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    Quote Originally Posted by Legality View Post
    6:7
    23 is the magic number
    Age 72 - Baron
    Age 73 - Baroness

  5. #20
    Strategy Moderator
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    Quote Originally Posted by Pillz View Post
    Im not sure how popular massacres are with war ghettos though? Particularly as I would recommend kingdoms WD when odds look ugly, rather than try for a turnaround. Risk/Reward isn't worth it for kingdoms just trying to pull themselves together to learn to war to drag out to the point where massacres are going to become a big issue.

    Unless massacres are suddenly a really popular thing this age in war? Idk didn't war.
    they happen enough

    ** Kingdom news report **114 hours
    -- Massacre: 31 (139,039 population)
    -- Massacre: 55 (108,295 population)

  6. #21
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    This age has been very tough for us to get wars. Mainly due to our setup and nwpa would have to be my guess. Most of our wars find us warring up, and into more troop count/peasant counts. Warring up is usually your best bet to get wars quickly, but usually the tougher longer wars. In recent ages i think 7-8 wars was more common due to the ease of access NM had. NMing and chaining can make a lot of wars min time, thus leading to more wars in a given age.

    *Waves from 6:3* love the banner ;)

  7. #22
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    Quote Originally Posted by Stingaaaa View Post
    Im just a steward but it helps to send out war mails offering war to like 6-8 kds around your acres, just check rankings to see where you will come out of eowcf and then you can predict sizes etc.

    Be friendly and youll often get a decent response.

    We have just finished our 6th war, 4 wins.
    If your afraid of losing you need to lose that mindset.

    Warring is the best part of the game. and lets be fair EOWCF is the best area to get your **** dialed.
    Abduct waves are okay, but dangerous. if you give away hostile someone might draw out hostile and op you to **** and then hit the button.
    Also abducts and massacres can lead to them declaring on you and chaining those with 0 incoming acres. easy to win against you if theyre coordinated.

    I dont know about other kingdoms but i love being in war, Rogues are OP this age tho :P

    hmmm did ya'll just win a kingdom with a 2/6 record? lol
    my 2 cents is war is hard to find as kingdoms want to war with an advantage
    my kd had been stood up for 3 wars this age and 2 times this was against bigger kds. we always war going in at a disadvantage because kds are just so scared of losing they come up with any last minute excuses to avoid war if they sense they begin to lose the edge pre-war
    Last edited by madtyres; 13-01-2018 at 13:08.

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