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Thread: Hipmunks farmout to Emeriti

  1. #16
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    The only reason some of us managed some attacks before you guys was pure luck.

    The ooops thing was terrible. Took 20 minutes to hit. We always get half our **** stolen cuz of this.

    Whoever said training elites would solve breaking tms, when you get oopsed and the enemy manages to stral all your horses youre pretty much screwed off thr bat

  2. #17
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    Quote Originally Posted by Megafusion View Post
    The only reason some of us managed some attacks before you guys was pure luck.

    The ooops thing was terrible. Took 20 minutes to hit. We always get half our **** stolen cuz of this.

    Whoever said training elites would solve breaking tms, when you get oopsed and the enemy manages to stral all your horses youre pretty much screwed off thr bat
    That’s flogger - he left the game prior to the massive oops problems so hasn’t experienced it.

  3. #18
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    I warned all of you that this was happening....... In our war we picked 15 different targets but got locked out while opposing kingdom could pretty much do whatever they wanted. I don't know what the problem is but it's definitely happening. I believe the same happened in monsters last war as well.

  4. #19
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    Quote Originally Posted by Swagger View Post

    We've never had issues near this bad and have had probably ten proposed wars in the last few ages. The issue definitely seems to be getting worse. This is now a strategy game where you're punished for having a strategy that's too involved.

    Agreed the game is terrible and only getting worse, this is my last age being around it.

  5. #20
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    Quote Originally Posted by Proteus View Post
    That’s flogger - he left the game prior to the massive oops problems so hasn’t experienced it.
    But it has been a thing for like 5-10 ages now? Or .... didnt he play THAT long?

    We should give forum members a colour that havent played for 5+ ages (IDEA) so we know their posts are mostly irrellevant.

  6. #21
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    Seems like everyone agrees that its a problem. Are the devs even looking into this? Dont see a thread about it, maybe when they realise half the ppl quit because of OOPs i guess.

  7. #22
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    Quote Originally Posted by Swagger View Post
    The proposed war function needs to be removed until oops is fixed, because the game is not functional with that in the game in its current state.
    I would totally support this.

    Quote Originally Posted by Shortizz View Post
    Seems like everyone agrees that its a problem. Are the devs even looking into this? Dont see a thread about it, maybe when they realise half the ppl quit because of OOPs i guess.
    Couple threads about it in the bug forum.

  8. #23
    Sir Postalot
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    Quote Originally Posted by Proteus View Post
    That’s flogger - he left the game prior to the massive oops problems so hasn’t experienced it.
    I've been around oops plenty, thought alot of it had to do with munkbot.

  9. #24
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    Quote Originally Posted by flogger View Post
    I've been around oops plenty, thought alot of it had to do with munkbot.
    The problem is oops prevents you from executing strategy. How can you break turtles/TMs in the beginning when oops prevents you from even taking a sot. We had that issues across all of our fights as otherside is spamming ops at cf drop or at army return

  10. #25
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    First age I seen oops lockdown the game and cause a database update...... twice this age?

    Somethings clearly broken and needs to be addressed.

  11. #26
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    This is also why I'm proposing instant declares with random period for war start. There is less hassle than dealing with 2 active kds having 50 provs pressing buttons towards each other

  12. #27
    Member Bry's Avatar
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    If they don't fix the root cause and next age is dryad heavy. B2b will have 50 provs online to rob horses and be ready for waving.
    The war proposal seems to have a link maybe. With the CoL war and now Munks. But also happened around wd tick for Emritti and FG. That Major oops could have been triggered by a war proposal down the ladder.
    If it is found that war proposals don't have a link to the issue changing war proposals won't stop 50 provs online ready to war and doing ops.


    Forgot.... Who are these ghettos?

  13. #28
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    ** Kingdom news report **
    For the time from May 1 of YR8 till June 24 of YR8 - 48 hours
    [ http://home-world.org/utopia/formatter/ - Seraphim online formatter ]

    ** Summary **
    Total attacks made: 222 (81,439 acres)
    -- Traditional march: 192 (76,989 acres)
    -- Ambush: 18 (4,303 acres)
    -- Conquest: 1 (147 acres)
    -- Raze: 2 (0 acres)
    -- Plunder: 4
    -- Failed: 5 (2.3% failure)
    -- Uniques: 51
    Total attacks suffered: 257 (92,568 acres)
    -- Traditional march: 245 (90,443 acres)
    -- Ambush: 6 (2,125 acres)
    -- Raze: 2 (0 acres)
    -- Failed: 4 (1.6% failure)
    -- Uniques: 70

    ** The kingdom of 5:1 **
    Total land exchanged: -11,129 (222/257)
    +47,085 An unknown province (98/0)
    +1,587 Acid Raidrops (7/0)
    +1,351 Shooting Stars (6/1)
    +642 PUBG (12/4)
    +532 Traitorous Swine (9/0)
    +69 Celestial Avalanche (3/1)
    -324 Bunnies (3/4)
    -787 Salute My Shorts (6/3)
    -1,082 Power Ranger (9/6)
    -1,213 The Implication (5/3)
    -1,410 Tomb of Horrors (7/16)
    -1,723 Bunnehz (7/7)
    -1,862 Big Nick (0/4)
    -2,206 Zin (2/9)
    -2,362 Ad abolendam (6/7)
    -2,378 Nul (7/10)
    -2,990 Ironforge (0/3)
    -3,526 Bayot ug Kalag (5/20)
    -3,920 Done Trying (5/19)
    -4,176 Orgrimmar (4/21)
    -4,725 The Day of the Doctor (0/4)
    -5,157 Elle The Enchanted (4/26)
    -5,345 Im Sorry Sorry (7/17)
    -5,624 Return of the noob king (4/9)
    -5,753 Kitten Mittens (6/47)
    -5,832 Werewabbit (0/16)


    ** The kingdom of 1:6 **
    Total land exchanged: NO CHANGE (0/1)
    - United Nations (0/1)


    ** The kingdom of 2:4 **
    Total land exchanged: NO CHANGE (0/1)
    - Mabon (0/1)


    ** The kingdom of 5:4 **
    Total land exchanged: NO CHANGE (0/2)
    - Crown Royal (0/2)


    ** The kingdom of 7:15 **
    Total land exchanged: +11,129 (257/218)
    +31,122 An unknown province (46/0)
    +3,730 Sommerfeld (11/1)
    +2,571 Bax (12/3)
    +2,272 Palmer (12/3)
    +2,080 Zellner (11/1)
    +2,055 Jackson (8/1)
    +2,048 Belgardt (10/1)
    +1,960 Diamond (9/2)
    +1,927 Vosloo (4/0)
    +1,926 Strong (5/0)
    +1,744 Skaaland (11/1)
    +1,664 Thurman (10/4)
    +1,300 The Pit Bull (6/0)
    +972 Jacques Silver (9/4)
    +887 Schwarzenpecker (7/2)
    +885 Hey 2 (10/4)
    +774 Taylor (9/2)
    +292 Drake (10/3)
    +61 VINICK (6/3)
    -658 Saint 2 (5/2)
    -3,852 Rothstein (11/21)
    -6,384 Savage Landor (6/26)
    -7,116 Benedict (11/41)
    -9,577 Lobel (7/29)
    -9,704 Stang (6/35)
    -11,850 Tom (5/29)


    ** Uniques for 5:1 **
    PUBG - 5
    Traitorous Swine - 4
    Acid Raidrops - 3
    Ad abolendam - 3
    Nul - 3
    Power Ranger - 3
    Bunnehz - 3
    Salute My Shorts - 3
    Celestial Avalanche - 3
    Shooting Stars - 3
    Im Sorry Sorry - 2
    Return of the noob king - 2
    Kitten Mittens - 2
    Bayot ug Kalag - 2
    Done Trying - 2
    The Implication - 2
    Tomb of Horrors - 2
    Zin - 1
    Elle The Enchanted - 1
    Orgrimmar - 1
    Bunnies - 1

    ** Uniques for 7:15 **
    Taylor - 3
    Hey 2 - 3
    Schwarzenpecker - 3
    Sommerfeld - 3
    Drake - 3
    Rothstein - 3
    Stang - 3
    Lobel - 3
    Benedict - 3
    The Pit Bull - 3
    Jacques Silver - 3
    Thurman - 3
    Bax - 3
    Palmer - 3
    Belgardt - 3
    Diamond - 3
    Strong - 3
    Zellner - 3
    Vosloo - 3
    Skaaland - 3
    Tom - 2
    VINICK - 2
    Saint 2 - 2
    Jackson - 2
    Savage Landor - 2

    ** Highlights **
    Total aid packets sent
    335 packets

    Most aid packets sent by
    Power Ranger: 70 packets.

    Most aid packets received by
    Power Ranger: 64 packets.

    Most land gained in a single tradmarch
    An unknown province: 1,000 acres.

    Most land lost in a single tradmarch
    The Day of the Doctor: 1,786 acres.

    Least land gained in a single tradmarch
    Traitorous Swine: 77 acres.

    Least land lost in a single tradmarch
    PUBG: 27 acres.

    Most land regained in a single ambush
    Return of the noob king: 490 acres.

    Most land lost in a single ambush
    Tomb of Horrors: 456 acres.

    Least land regained in a single ambush
    PUBG: 13 acres.

    Least land lost in a single ambush
    Bunnehz: 172 acres.

    Most bounces made by
    An unknown province, Acid Raidrops, Bayot ug Kalag, Shooting Stars, Power Ranger: 1 times.

    Most bounces received by
    Zin: 3 times.

    May 22 of YR8 - War declared on 7:15

    --------------------------

    War should be ended, KDs reset to pre-war states, and try again.

  14. #29
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    The oops thing has been around for a couple ages. Doubt anything ewill be done about it.

  15. #30
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    Quote Originally Posted by Coldhearted View Post
    Well are you guys using third party apps or bots to spam? Or do you manually push the button on multiple devices and browsers?
    Its not even spam man, just regular ops or intel or clicking attack, the servers are ****ed.

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