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Thread: Hostile/War

  1. #1
    Forum Addict RattleHead's Avatar
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    Hostile/War

    As other have also suggested; remove proposed war feature
    -if you want to diplo your war starts you can still do that... but you can't get a war without making a hit, multiple in fact

    Buff Hostile gains/nerf the GBP ... even offer some gains(vs the target KD only) or other perk to the aggressor KD when they give Hostile relations out.

    Cap Hostile meter at 75 instead of 150- lets see some auto-wars, or lets see people get punished for not retaliating.

    As far as meter disparity; have gains throttling kick in at 50 points difference(instead of 100), and have the reduction increase linearly to -25% gains at 75 points disparity.

  2. #2
    Strategy Moderator
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    you could use propose war/accept war as a way to simply lower gbp pre war. i.e. if i offer u war and u accept, both kds have war based GBP...but hasn't offically started.

  3. #3
    Forum Fanatic khronosschoty's Avatar
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    i think hostile meter should be removed in total; no auto war! or move the meter to 300+
    #magi

  4. #4
    Sir Postalot Pillz's Avatar
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    Lower meter to 50, remove auto war and remove throttling. Keep auto surrender.

  5. #5
    Forum Fanatic khronosschoty's Avatar
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    Quote Originally Posted by Pillz View Post
    Lower meter to 50, remove auto war and remove throttling. Keep auto surrender.
    That means, as long as you fight back, there is no auto surrender, correct?
    #magi

  6. #6
    Sir Postalot Pillz's Avatar
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    Yeah

  7. #7
    Forum Fanatic khronosschoty's Avatar
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    Its a good suggestion.
    #magi

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