Elliptical Wave Pattern
The elliptical wave pattern, based on a 12 hour sequence, is roughly 4.8 hours apart/division:
*1. 8-track - combat group option v
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3. Vinyl - combat group focus point >
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5. CD - combat group option ^
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8. Streaming - combat group option v
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10. Cassette - combat group option ^
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13. 8-track - combat group option v
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15. Vinyl - combat group focus point >
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17. CD - combat group option ^
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20. Streaming - combat group option v
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22. Cassette - combat group option ^
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As expected, the wave pattern can tighten through war stance, attack type, ritual and player attack +/-.
You can visualize how the wave appears fixed, but will drift and coagulate in action. Each division has a member of council; one of which(one of the 5) is the wave coordinator. While each division is an entity unto itself, the wave coordinator can organize a combat group in the 1st, 3rd and 5th focused on the 3rd; the 8th and 10th focused on the 9th; the 13th, 15th and 17th focused on the 15th; and the 20th and 22nd focused on the 21st. These groups do not have to include the entire division, but the elements deemed necessary to achieve an objective. This also allows players with flexible schedules to partake in combined strategies. Groups can be partitioned down to individual generals and troop counts as well as ops/sabotage and logistical backing.