so check this out boys and girls. every negative can be countered by sci for every single race except one. wtf is that? kinda funny how you **** on orc meanwhile you make av/wh unstoppable. +credits means if you can draft you never lose offense doesnt even matter about the losses you can retrain right back. you gain offense with the convert from WH and you can counter the negatives by stacking Siege and Tactics. yes not every effective but still true.

fae can counter their negative by stacking Alch sci
Dwarf by production sci
Elf by IA (15% reduction in wages) spell not sci but still able to keep this up 100% of the time ( pally would make the negative a 5%)
Halfling by tools sci
human by sorcery sci
orc by none

good system. but logically makes 0 sense and completely biased.


so add a sci that reduces losses or take the sci negative off orc next age. you focus so hard on the fact that orc could stack siege with their +20% battle gains but didn't pay attention to the race negatives being countered by sci part of the game.

any thoughts on this? a race negative shouldn't be counter-able by sci or spell. re-evaluate this for next age. thank god this age is only 6 weeks