I've omitted the TM section because its always dubious at best, and without proper intel about science, getting the estimated mods right wouldn't be easy.
I have dropped science from this one entirely, as such I also dropped wages, and honor as well since no more Bocan. THESE DO INCLUDE SPELLS; GP, Fanat, IA(reflected in econ section), and TW. With these builds @100% wages most races are -1 GCpa per tick; Halfling is -3.3, Elf -8.8, Human +2.5, and Orc +0.4 GCpa...
NW+MP
Gains-Losses
Sustainability
Economy
Combined
... Let me know if you see glaring error, or have questions